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NPC Generator

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Advanced [show]


Art Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'4" and muscular, this southern man wears bulky green painted plate armor. He has styled his yellow fur well, parting it to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He pushes his goals aggressively. He is also a coward if confronted.

History: Art hails from a village terrorized by dire rats. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.

Motivation: Revenge; and a deep hatred of dire rats

Ideals: Athletic, Impeccable. Flaws: Insane, Fearful. Bonds: Enemies. Occupation: Masseuse

Voice: Speaks like tongue is numb

Attributes [hide]

Art Of Clay, Male Tabaxi Aristocrat 8
Medium (6'4") Tabaxi, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)11 (+0) 15 (+2)17 (+3)
Skills Acrobatics +4, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +6

Possessions: 60000 cp. Azurite (10 gp). Alexandrite (600 gp). Lapis lazuli (10 gp). Deep blue spinel (600 gp).


Social Check DCs


Leucis Bliss, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a fancy blue suit. He has moderate length chestnut hair. His face is covered beneath a completely black helmet.

Personality: He is happy with his job as a Miner. He turns his eye from what people do, preferring to live and let live. He receives visions of the future at random moments

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He's also a talented Priest, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Miner responsibilities is difficult.

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Rich. Occupation: Miner

Voice: Strong lisp

Attributes [hide]

Leucis Bliss, Male Tiefling Ranger 8
Medium (5'8") Tiefling, Lawful Evil (CR 8)
Armor Class 9
Hit Points 64 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)20 (+5) 13 (+1)13 (+1)
Skills Acrobatics +2, History +8
Senses Passive Perception 11
Languages Common, Auran, Orc, Infernal, Ignan, Halfling
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 5000 sp. Moss agate (14 gp). Brown-green garnet (60 gp). Alexandrite (200 gp). Lapis lazuli (14 gp). 1 Minor magic item.


Social Check DCs


Eberdeb Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is bristling with hidden weapons, mostly quarterstaffs and sais. His auburn hair is heavily combed to the left. His face is scarred and worn.

Personality: While he acts the brute, he is far gentler than he would appear. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the west his family was never financially stable. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Eberdeb grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Eberdeb. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has passion for adventuring and risk; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Adventurer, Poor. Occupation: Tanner

Voice: Dark and ominous

Attributes [hide]

Eberdeb Humplebumple, Male Gnome Paladin 3
Small (3'8") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)14 (+2) 13 (+1)11 (+0)
Skills Animal Handling +3, Deception +2
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp. White pearl (160 gp). Star rose quartz (20 gp). Moonstone (20 gp).


Social Check DCs


Zepar Moral, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an entirely black suit with grey socks and a vest with buckled shoes. He carries a battered shortspear and tarnished trident as well. His brown hair is matted, messy, and big. His face is scarred and worn.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Flattery will make him almost putty in your hands.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zepar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting, Passionate. Flaws: Ugly, Selfish. Bonds: Religious. Occupation: Merchant

Voice: Low rumbling, strings words together

Attributes [hide]

Zepar Moral, Male Tiefling Fighter 7
Medium (5'11") Tiefling, True Neutral (CR 7)
Armor Class 9
Hit Points 51 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)16 (+3) 13 (+1)15 (+2)
Skills Perception +4, Stealth +2
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Thomas Eathalena, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a large green jacket. His hair is brown and curly. His brown eyes dart from person to person.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Thomas was born in the south. At a young age he loved to build and create. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Thomas grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Thomas. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture

Ideals: Justice, Persistence. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Sellsword

Voice: Scottish accent

Attributes [hide]

Thomas Eathalena, Male Half-Elf Ranger 4
Medium (5'10") Half-Elf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)9 (-1) 12 (+1)10 (+0)
Skills Persuasion +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 50 pp. 1 Masterwork Common Melee.


Social Check DCs

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