Foxilon Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a lot of dark rich colors, with gold accents. He has shaved his head bald. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Foxilon is depressed about a lot of things. He tends to be a nihilist. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born blind and as such lacked many opportunities for work. His parents enrolled him in a Barbarian school at a young age so that he could practice his druidic talents. He got away from his former life and has fallen to alcoholism.
Motivation: He loathes his own lifestyle; and several ex partners dislike his way of doing things and want revenge
Ideals: Gifted. Flaws: Addict, Depressed, Disease. Bonds: Attractive. Occupation: Butcher
Voice: Strong lisp
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 54 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
Possessions: Just what you see.
Alston Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears tan leather gloves, a tan jacket, and tight pants. Beneath his clothing is a huge mess of scar tissue. He wears his auburn hair up in a very large beehive style do. He wears crescent spectacles with a black brim.
Personality: Cocky and sure of himself, he believes he is the best Blacksmith born in the past three hundred years. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: The child of a Knight, who enjoyed hunting, Alston was taken on many hunting expeditions. Like his father and his brother before him, after school he went straight into learning to become a Blacksmith. He has set out to sabotage the competition.
Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Antagonistic. Bonds: Slave, Job, Nature, Criminal record. Occupation: Blacksmith
Voice: Pirate accent
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 17 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Giant, Orc, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
Reirak Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many violet ritualistic tattoos. He is well dressed, but even with his fine clothing he looks run-down. His red hair is thinning but still full. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: A powerful necromancer made him what he is. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He's since become an addict/alcoholic.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Gifted. Flaws: Addict, Shy. Bonds: Religious, Mentor. Occupation: Weaver
Voice: Voice breaks
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 60 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Aquan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 1600 gp. Obsidian (5 gp). Black pearl (1500 gp). Hematite (5 gp). Black pearl (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pallabar Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is well dressed, but even with his fine clothing he looks run-down. His head has been shaved. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He would rather hide behind his crafts than deal with other people.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tailor arts, while his mother instructed him in etiquette, music and courtly manner. Through the years after Pallabar was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Pallabar's father didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's repulsed by the PC; and a deep hatred of giants
Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Rich. Occupation: Tailor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 6)
Armor Class 13
Hit Points 27 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: Black velvet mask with numerous citrines (90 gp). Silver comb with moonstones (1000 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp).
Morkral Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a colorful flower in his white hair. He wears crescent spectacles with a black brim.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Morkral is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born to a criminal king-pin and mafia family Morkral was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Morkral decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: A rival would like him out of the picture; and his spouse's relatives view him with great suspicion
Flaws: Emotional. Bonds: Rich, Attractive, Family, Criminal record. Occupation: Stylist
Voice: Russian accent
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 6)
Armor Class 11
Hit Points 48 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 10000 cp.
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