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NPC Generator

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Advanced [show]


Halander Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a simple black robe with tan stripes complete with hood, and sports empty pouches on his belt. His long chestnut hair reaches down to his waist. His eyes are a pleasant green.

Personality: Prone to second guessing himself, he comes off as nervous. A true patriot, Halander would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Stylist, but he got bored and became a Crown-heir. He tends to his Crown-heir job now, and dutifully fulfills any obligations he has.

Motivation: Seeks redemption; and balancing his hectic life and new crown-heir responsibilities is difficult

Flaws: Shy. Bonds: Military, Mentor, Job, Criminal record. Occupation: Crown-heir

Voice: Uses sign language

Attributes [hide]

Halander Warmwater, Male Halfling Warlock 8
Small (3'0") Halfling, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 43 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)17 (+3) 13 (+1)14 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Giant, Aquan
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222000

Possessions: Just what you see.


Social Check DCs


Oren Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'0". He wears a green collared shirt and white pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt, and his gloved hand is found clutching a longsword. He wears his silver hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Oren was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. After a long history of fighting, Oren and his spouse have recently divorced.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and several ex partners dislike his way of doing things and want revenge

Flaws: Antagonistic, Ugly. Bonds: Enemies, Poor, Criminal record. Occupation: Interpreter

Voice: Gruff and masculine

Attributes [hide]

Oren Brightmoon, Male Halfling Barbarian 7
Small (3'0") Halfling, True Neutral (CR 7)
Armor Class 13
Hit Points 61 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)17 (+3) 10 (+0)10 (+0)
Skills Nature +6, Performance +3
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Terran, Auran
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 900 gp. Aquamarine (600 gp).


Social Check DCs


Quarethon Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has done his best to style his copper crest to look like a famous performer. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He feeds upon the attention of others.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Quarethon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: A deep hatred of gnolls; and someone believes him a fraud

Ideals: Justice. Flaws: Addict. Bonds: Attractive, Religious, Enemies. Occupation: Layabout

Voice: Soft and melodious

Attributes [hide]

Quarethon Mohradyllion, Male Dragonborn Rogue 2
Medium (6'4") Dragonborn, Neutral Good (CR 2)
Armor Class 13
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)13 (+1) 15 (+2)13 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 150 gp. Smoky quartz (80 gp).


Social Check DCs


William Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a blue tunic with green highlights, and long tan pants that bunch up around his shoes. His chestnut hair is still thick. He wears crescent spectacles with a black brim.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: When he was but 6 years old his parents immigrated from the east. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He left for the east, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Immigrant. Occupation: Ploughman

Voice: German accent

Attributes [hide]

William Hanali, Male Half-Elf Wizard 13
Medium (5'10") Half-Elf, Neutral Good (CR 13)
Armor Class 9
Hit Points 41 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)15 (+2) 11 (+0)9 (-1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Undercommon, Aquan
Attacks Melee +5 / 4d4+1, Ranged +3 / 4d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444443

Possessions: 1000 pp. Malachite (12 gp). Zircon (60 gp). Rose (60 gp). Golden yellow topaz (1400 gp). Bloodstone (60 gp). Rich purple corundum (500 gp). Jade (100 gp). Rose (60 gp). Rhodochrosite (12 gp). Banded agate (12 gp). Citrine (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Karash England, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of quarterstaffs on his belt, each one with a opal on the hilt. He has done his best to style his red hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: Calm and collected, he is a well trained Dyer. He has all his life been fascinated with music.

History: Karash was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Dyer. He has worked as a Dyer like his mother before him.

Motivation: He is unsatisfied with his job; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Bonds: Poor, Job. Occupation: Dyer

Voice: Loud with bravado

Attributes [hide]

Karash England, Male Half-Orc Cleric 4
Medium (6'0") Half-Orc, True Neutral (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)9 (-1) 10 (+0)14 (+2)
Skills Deception +4, Nature +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 40 pp. Rhodochrosite (6 gp). Black pearl (200 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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