Pikar Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'3" and wears many layers of old clothing at all times. With a patchy silver beard and wild silver hair. His eyes, though not visible through his cowl, are hazel.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a bit of a xeno-phobe, disliking non-Halflings.
History: He was born to a criminal king-pin and mafia family His arcane abilities were realized during a raid on his village. By chance he met his sister recently and the two have been together since.
Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Poor, Family, Criminal record. Occupation: Butcher
Voice: Whispers
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 14)
Armor Class 15
Hit Points 48 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 11 (+0) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +7 / 4d6+2, Ranged +9 / 4d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 |
Possessions: 6000 gp. Coral (100 gp). Aquamarine (1000 gp). Moss agate (14 gp). Azurite (14 gp). Golden yellow topaz (1000 gp). Violet garnet (1000 gp). Rock crystal (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Namfoodle Turen, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a tan cloak and cross-gartered brown stockings. He has a penchant for wearing a ring with an oversized ruby on his left hand. His hair is brown and very short. His face is scarred and worn.
Personality: He never swears and excessively uses polite adverbs when speaking. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Sold as a small child to a necromancer, Namfoodle was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Enemies, Mentor. Occupation: Dyer
Voice: German accent
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 34 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 18 (+4) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Goblin
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 21000 cp. 1 Darkwood Buckler. 1 Banded mail.
Spear Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He wears his yellow fur down. His fair skin shows little sign of his aristocratic breeding.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: The child of western immigrants he idolized his mother. After coming to the age of reason, Spear took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Spear and his spouse have recently divorced.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Ideals: Gifted. Flaws: Selfish, Antagonistic. Bonds: Attractive, Immigrant, Military. Occupation: Beggar
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Magnifying glass.
Quarethon Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man wears a simple brown robe with yellow stripes complete with hood. His clothes are grease stained in places. He has no crest. He has gold eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Quarethon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born in the north. When money was particularly tight he was walking through alleys when he overheard a Baker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants his loneliness to end
Flaws: Ugly, Greedy, Hedonist. Bonds: Poor, Immigrant. Occupation: Baker
Voice: Hissing voice
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 37 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 8 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +2
Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item.
Cockaby Reese, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a long, pastel, dusty cloak. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a card on it. His deerstalker hat is riddled with cuts and holes. His brown eyes are slightly larger than normal.
Personality: He acts crazy and hedonistic. He also hits on women, regardless of circumstances.
History: Born in the west to a Performer, Cockaby learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: He's attracted to the PC; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Has a crush, Job. Occupation: Performer
Voice: Prounounces S like Z
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Ignan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 400 gp. Citrine (20 gp). Obsidian (4 gp). Star rose quartz (20 gp). Tiger eye turquoise (4 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
