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Advanced [show]


Bathin Sympathy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries a battered bow and tarnished spear as well. His silver hair is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his white eyes.

Personality: Cocky and sure of himself, he believes he is the best Ploughman born in the past three hundred years. He is an amazing painter.

History: Gifted from a young age, Bathin studied abroad. He was an apprentice working in his mother's forge. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Bonds: Attractive, Job, Rich. Occupation: Ploughman

Voice: Posh accent

Attributes [hide]

Bathin Sympathy, Male Tiefling Expert 11
Medium (5'2") Tiefling, Lawful Evil (CR 11)
Armor Class 11
Hit Points 60 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)12 (+1) 18 (+4)14 (+2)
Skills Athletics +7, Stealth +5
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +5

Possessions: 16000 sp. Amethyst (60 gp). Aquamarine (1600 gp). Black star sapphire (1500 gp). Zircon (30 gp). Tiger eye turquoise (4 gp). Star ruby (1500 gp). Bloodstone (30 gp). Banded agate (4 gp).


Social Check DCs


Rolf Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a perfectly clean shirt and pair of pants. He has a long red beard with little hanging trinkets. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Rolf is combative with any and all who dare try his patience in the slightest.

History: Gifted from a young age, Rolf studied abroad. Brilliant and gifted he never wanted to apply himself. Some 10 years later his spouse died after the birth of his son. Heartbroken, Rolf never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He would like to get married and retire; and he has a crush on the local adventurer

Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Attractive, In love, Has a crush. Occupation: Painter

Voice: Whispers

Attributes [hide]

Rolf Gentry, Male Half-Elf Expert 1
Medium (5'11") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)17 (+3) 12 (+1)14 (+2)
Skills Investigation +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Draconic, Giant, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Radomir Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in earthy colors with a black and tan handkerchief worn on his right side. His black hair is cut jaggedly and amateurishly. His blue eyes dart from person to person.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A powerful necromancer made him what he is. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Days after completing his studies, news broke out that his hometown was attacked by illithids. Radomir was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: His spouse's relatives view him with great suspicion; and he wants revenge against illithids

Ideals: Logical. Bonds: Immigrant, Enemies, Mentor, Debt, Family. Occupation: Fletcher

Voice: Old thin voice

Attributes [hide]

Radomir Tosscobble, Male Halfling Fighter 3
Small (2'10") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)11 (+0) 13 (+1)15 (+2)
Skills Investigation +2, Performance +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1100 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Balimaar Branson, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears bulky blue painted plate armor. He wears his white hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. A true patriot, Balimaar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born the only child of a wealthy merchant. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Immigrant, Military. Occupation: Body Guard

Voice: Soft and melodious

Attributes [hide]

Balimaar Branson, Male Human Barbarian 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)10 (+0) 10 (+0)17 (+3)
Skills History +2, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 100 gp. Amethyst (110 gp).


Social Check DCs


Medrash Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He typically wears violet cloth garments or leather armor. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a dagger on it. His bronze crest is heavily combed to the right. He tend to wears goggles to shield his eyes.

Personality: He acts crazy and hedonistic. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: The child of southern immigrants he idolized his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Medrash's homeland. Medrash decided to take the middle way and become a bodyguard. He left for the south, certain he would find work there.

Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage

Ideals: Artistic, Fighting. Flaws: Hedonist. Bonds: Family, Immigrant. Occupation: Marshal

Voice: Switch between two voices

Attributes [hide]

Medrash Sumnarghthrysh, Male Dragonborn Barbarian 9
Medium (6'1") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 99 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)18 (+4) 15 (+2)14 (+2)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 12
Languages Common, Draconic, Orc, Halfling, Gnoll
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +5

Possessions: Freshwater pearl (8 gp). Red garnet (90 gp). White pearl (90 gp). Alexandrite (1100 gp). Deep blue spinel (1100 gp). Zircon (50 gp). Peridot (50 gp). Chalcedony (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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