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NPC Generator

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Advanced [show]


Pallabar Sympony, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is typically in his Blacksmith uniform. He keeps his brown hair in a pixie cut. His thin eyebrows rest above his beady violet eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is an amazing painter.

History: He was born on a small isolated farm. Pallabar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He ran away from his former home and has been making his living as a Blacksmith for the past few years.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job, Nature. Occupation: Blacksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Pallabar Sympony, Male Gnome Warlock 7
Small (3'7") Gnome, Lawful Good (CR 7)
Armor Class 10
Hit Points 33 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 1000 gp. Embroidered and bejeweled glove (2000 gp). 1 Minor magic item.


Social Check DCs


Hubert Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A 5'4" northern man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His long chestnut hair reaches down to his waist. He has several tiny emerald earrings on each ear.

Personality: This man loves music and to teach people music more than just about anything. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born several months after his mother was called into army service. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is greedy; and to prove his worth to the world

Ideals: Artistic, Entrepeneur. Flaws: Impulsive. Bonds: Rich, Military. Occupation: Carter

Voice: Low rumbling, strings words together

Attributes [hide]

Hubert Eastaughffe, Male Human Paladin 1
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)11 (+0) 15 (+2)12 (+1)
Skills Performance +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Citrine (70 gp).


Social Check DCs


Hobart Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is portly but not overly obese. His hair is always cut to a buzz. His eyes are a pleasant blue.

Personality: He is irascible and easily irritated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Hobart lived on a farm with his mother, near the main road leading to a nearby town. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was granted martial powers by his dying brother.

Motivation: To get a good night's sleep; and marry his brother to traveling adventurers

Ideals: Gifted. Flaws: Antagonistic, Fearful, Insomniac. Bonds: Family. Occupation: Priest

Voice: Indian accent

Attributes [hide]

Hobart Strongbones, Male Halfling Cleric 3
Small (3'3") Halfling, Neutral Good (CR 3)
Armor Class 14
Hit Points 13 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)18 (+4) 15 (+2)17 (+3)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Ignan, Gnoll, Gnome, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: Just what you see.


Social Check DCs


Nalral Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'3" and wears a well pressed and immaculate suit (or dress). His left hand appears badly burned and disfigured. His silver hair is braided into rings. His eyes are a pleasant green.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He comes from a rich western family. His first spouse was a Junk Dealer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: He has money and likes to spend it; and his spouse's relatives view him with great suspicion

Ideals: Impeccable, Entrepeneur. Bonds: Rich, Family. Occupation: Performer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nalral Torevir, Male Dwarf Monk 11
Medium (4'3") Dwarf, Lawful Good (CR 11)
Armor Class 10
Hit Points 62 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Acrobatics +4, Deception +6
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +6

Possessions: 1100 gp. Golden circlet with four aquamarines (2000 gp). Gold dragon comb with red garnet eye (1100 gp). An abacus with copper, silver and gold markers (140 gp). Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp).


Social Check DCs


Zook Sympony, Male Gnome [Permalink]

Personal [hide]

Description: An older man who likes to wear violet tank tops with blue pants, he is not a threatening figure. His hair is greying and his face has many wrinkles. His hazel eyes dart from person to person.

Personality: A deeply religious man he believes everything happens for a reason. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Zook lived on a farm with his mother, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants his loneliness to end; and doesn't want to be a map maker and was forced into it by his family

Flaws: Racist. Bonds: Religious, Family, Has a crush. Occupation: Map Maker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Zook Sympony, Male Gnome Commoner 14
Small (3'2") Gnome, Chaotic Neutral (CR 14)
Armor Class 14
Hit Points 94 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 19 (+4)15 (+2) 9 (-1)12 (+1)
Skills Performance +6, Sleight of Hand +8
Senses Passive Perception 9
Languages Common, Gnome, Orc, Infernal
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3

Possessions: 6000 gp. Tiger eye turquoise (10 gp). Star ruby (800 gp). Jet (50 gp). White pearl (50 gp). Aquamarine (1100 gp). Lapis lazuli (10 gp). Azurite (10 gp). Brown-green garnet (50 gp). Golden yellow topaz (1100 gp). Moss agate (10 gp). Violet garnet (1100 gp). Deep blue spinel (1100 gp). Deep blue spinel (1100 gp). Onyx (40 gp). Iolite (40 gp). 1 Medium magic item.


Social Check DCs

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