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NPC Generator

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Horza Garrick, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair is thinning but still full. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Aggressive, abrasive, and angry, Horza embodies much of what other species detest in the Half-Orcs. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Gifted from a young age, Horza studied abroad. Horza was born on a far eastern island where he grew up under the tutelage of his mother, an expert Bellfounder. He left for the east, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Immigrant. Occupation: Bellfounder

Voice: High pitched, excited

Attributes [hide]

Horza Garrick, Male Half-Orc Wizard 3
Medium (5'7") Half-Orc, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Tod Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His brown hair is lengthy and is close to two feet long. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born on a small isolated farm. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of gnolls

Flaws: Disease, Secretive. Bonds: Attractive, Nature. Occupation: Doctor

Voice: Switch between two voices

Attributes [hide]

Tod Underfoot, Male Halfling Sorcerer 8
Small (3'3") Halfling, Chaotic Good (CR 8)
Armor Class 15
Hit Points 29 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)15 (+2) 13 (+1)11 (+0)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Terran, Druidic
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666530

Possessions: 40 pp. Golden pearl (40 gp). Sard (40 gp). Lapis lazuli (13 gp). Rose (40 gp). Blue quartz (13 gp). Malachite (13 gp). 1 Minor magic item.


Social Check DCs


Fargrim Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears brown painted combat armor at almost all times. His black hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes lackadaisically let the world flow into them.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and wants to raise his children well

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Apothecary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Fargrim Brazzik, Male Dwarf Fighter 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)13 (+1) 15 (+2)7 (-2)
Skills Deception +0, Intimidation +0
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1000 sp. Zircon (30 gp). 1 Superior lock.


Social Check DCs


Dabbledob Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear white clothing when he does not wear armor. He carries with him a set of pickaxes, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His hair, while still mostly auburn, has prominent grey streaks. His eyes are likewise brown. His teeth are white and perfect.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born blind and as such lacked many opportunities for work. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable. Flaws: Secretive, Disease. Bonds: Attractive, Rich. Occupation: Hunter

Voice: Uses lots of figures of speech

Attributes [hide]

Dabbledob Loofollue, Male Gnome Adept 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 36 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 19 (+4)13 (+1) 10 (+0)16 (+3)
Skills Intimidation +5, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 9000 cp. Malachite (11 gp). Bloodstone (30 gp). 1 Banded mail. 1 Half-Plate.


Social Check DCs


Altho Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a butterfly on it. He wears his golden hair down. His fierce hazel eyes like to dwell on things.

Personality: Altho is depressed about a lot of things. He tends to be a nihilist. He invites people to come help in his community garden.

History: The child of southern immigrants he idolized his father. He dropped out of school before completing his studies. He left for the south, certain he would find work there.

Motivation: Money/treasure; and he is greedy

Ideals: Philantrophist, Logical. Flaws: Depressed. Bonds: Immigrant, Rich. Occupation: Apothecary

Voice: Creaky witch voice

Attributes [hide]

Altho Jamjar, Male Halfling Adept 7
Small (2'10") Halfling, Lawful Evil (CR 7)
Armor Class 13
Hit Points 55 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)13 (+1) 11 (+0)15 (+2)
Skills Arcana +4, Intimidation +5
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 7000 sp. Violet garnet (1400 gp). Eye agate (4 gp). Moonstone (50 gp). Freshwater pearl (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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