Chad Dumph, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He carries with him a set of bows on his belt, each one with a aquamarine on the hilt. His red hair is greasy and uncared for. He is baby faced.
Personality: Stoic and calm, he prefers to meditate than take action. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: The child of southern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: In love, Immigrant. Occupation: Spice Merchant
Voice: Speaks with a cold
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 54 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
Possessions: 200 pp. Jasper (70 gp). White opal (800 gp). Violet garnet (700 gp). Zircon (70 gp). Violet garnet (700 gp). Lapis lazuli (8 gp). Eye agate (8 gp). Aquamarine (700 gp). Banded agate (8 gp).
Edge Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and prefers to wear green clothing when he does not wear armor. His black fur has been sun bleached extensively. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was raised in a desert tribe. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: To prove his worth to the world; and a need for knowledge about a nearby landmark
Ideals: Athletic. Flaws: Impulsive. Bonds: Job, Adventurer, Nature, Rich. Occupation: Shoemaker
Voice: Spits words with contempt
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 6)
Armor Class 12
Hit Points 22 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Orc, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 800 gp.
Adelard Davenport, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a simple green robe with white stripes complete with hood. His hair is always cut to a buzz. He has violet eyes and a green hat with a white feather.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He receives visions of the future at random moments
History: Adelard lived on a farm with his father, near the main road leading to a nearby town. His father was a soldier and died while he was still young. Adelard was left his father's suit of armor and trained in its use and care. He has been saving his money to try and buy his sister's freedom.
Motivation: He wants revenge against goblins; and someone believes him a fraud
Ideals: Disciplined, Gifted. Bonds: Family, Military, Enemies. Occupation: Barber
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Ignan, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 20 gp.
Eberdeb Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: An older man who wears a green vest and prefers brown and red shirts. His boots appear to have been at one point steel toed but are quite worn down, he is not a threatening figure. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise blue.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He was born a particularly ugly child, much to the horror of his parents. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has never given up on his music dream.
Motivation: His relatives are trying to arrange a marriage; and he is greedy
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Family, Rich. Occupation: Seamstress
Voice: Spits and sputters
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 20 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 39000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Cimer Blur, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses in black turtlenecks beneath a pastel coat with red slacks. His deerstalker hat is riddled with cuts and holes. He has a tattooed face.
Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He does not trust anyone and sleeps with one eye open.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A freak accident while working with his Mayor father left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Ugly, Racist, Insomniac, Disease. Bonds: Religious. Occupation: Navigator
Voice: Slow speaker
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 64 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 900 gp.
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