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Advanced [show]


Wiggens Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His brown hair is cut short with large spiked bangs in the front. His blue eyes lackadaisically let the world flow into them.

Personality: He likes to make people angry or surprised. He is afraid of women and trembles around them

History: Born in the west his family was never financially stable. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants his loneliness to end

Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: Poor. Occupation: Adventurer

Voice: Mousy voice

Attributes [hide]

Wiggens Quillsharpener, Male Gnome Rogue 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 32 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 18 (+4)13 (+1) 15 (+2)12 (+1)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 28000 sp. 1 Minor magic item.


Social Check DCs


Quick In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a tan shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He has a penchant for wearing a ring with an oversized opal on his right hand. He wears a Stetson hat to cover his moderate length orange fur. His yellow eyes are slightly larger than normal.

Personality: He snorts whenever he laughs or is feeling confident. He always tries to repair and not replace. It was this mentality that drove him into the Body Guard business.

History: He was raised in a white middle class family as the only child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants to get laid; and wants his loneliness to end

Ideals: Persistence. Flaws: Mundane, PTSD. Bonds: Rich, Has a crush. Occupation: Body Guard

Voice: Booming voice

Attributes [hide]

Quick In the Wind, Male Tabaxi Ranger 3
Medium (6'6") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)12 (+1) 18 (+4)17 (+3)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp.


Social Check DCs


Balimaar Clare, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has done his best to style his golden hair to look like a famous performer. His eyes are gray.

Personality: A deeply religious man he believes everything happens for a reason. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: Someone believes him a fraud; and meet up once more with his childhood friend

Flaws: Ugly. Bonds: Religious, Adventurer, Enemies. Occupation: Cook

Voice: Dutch accent

Attributes [hide]

Balimaar Clare, Male Human Monk 10
Medium (5'4") Human, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 66 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)9 (-1) 13 (+1)9 (-1)
Skills Deception +3, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Cory Ethanasath, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he very much looks the part of a Bricklayer. He has wavy silver hair. His amber unseeing eyes seem to look past you.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Cory was born the youngest of three triplets. His homeland was ravaged by war and he spent much of his life rebuilding it. He inherited the family business which he has now maintained for 2 years.

Motivation: His religion dominates his actions; and wants to raise his children well

Flaws: Disease, PTSD. Bonds: Job, Religious, Family. Occupation: Bricklayer

Voice: Speaks with back of mouth

Attributes [hide]

Cory Ethanasath, Male Half-Elf Ranger 4
Medium (5'11") Half-Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 9000 sp. 1 Minor magic item.


Social Check DCs


Hubert Denholm, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt. He has a white handlebar mustache and slicked back white hair. He has a tattooed face.

Personality: He is extraordinarily eccentric. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to a criminal king-pin and mafia family In his youth he was a Shoemaker, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting. Flaws: Insane, PTSD. Bonds: Nature, Criminal record. Occupation: Performer

Voice: Uses sign language

Attributes [hide]

Hubert Denholm, Male Human Adept 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)13 (+1) 9 (-1)13 (+1)
Skills Deception +4, Insight +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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