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NPC Generator

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Advanced [show]


Cask Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a grey armored body suit, with a simple black line shooting up and back down. He has a slight overbite and is overall scrawny. He wears his lavender fur up. He has yellow eyes.

Personality: Cask is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He misses his home and complains about the freezing weather, even in summer.

History: When he was but 4 years old his parents immigrated from the east. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has been a successful dealer in antiques buying low and selling high.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister

Ideals: Extrovert, Entrepeneur. Bonds: Immigrant, Family. Occupation: Miner

Voice: Soft and mumbly

Attributes [hide]

Cask Thunder, Male Tabaxi Druid 1
Medium (6'10") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)17 (+3) 13 (+1)18 (+4)
Skills Animal Handling +3, Persuasion +6
Senses Passive Perception 11
Languages Common, Infernal, Undercommon, Draconic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1000 cp. 7 Acid flasks.


Social Check DCs


Pog Daergel, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally shirtless and showing off his tattooed chest. His white hair is greasy and uncared for. He has a tattooed face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He cannot resist a sob story and will often dote over anyone who has one.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Pog took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Nothing but the best is good enough for him; and he's looking for his big break

Ideals: Opinionated, Philantrophist, Gifted, Impeccable. Flaws: Ugly. Bonds: Adventurer. Occupation: Carter

Voice: Dutch accent

Attributes [hide]

Pog Daergel, Male Gnome Wizard 3
Small (3'5") Gnome, Neutral Evil (CR 3)
Armor Class 14
Hit Points 20 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)13 (+1) 11 (+0)16 (+3)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 10000 cp. Black pearl (400 gp). Violet garnet (400 gp). Golden yellow topaz (400 gp).


Social Check DCs


Hamil Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: A 3'3" eastern man, he is well dressed, but even with his fine clothing he looks run-down. His moppish blonde hair is in a traditional bowl cut. His skin is flawless and his amber eyes scan people very quickly.

Personality: Eccentric and domineering, Hamil will drive conversation. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born at the edge of vast plains. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Extrovert. Bonds: Attractive, Criminal record, Nature, Adventurer. Occupation: Mercenary

Voice: Pronounces difficult words wrong

Attributes [hide]

Hamil Wiseacre, Male Halfling Druid 6
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 28 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)15 (+2) 14 (+2)8 (-1)
Skills Religion +5, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Elven
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Simmons, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes., and sports empty pouches on his belt. His hair is long and auburn with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. His face is covered beneath a completely black helmet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He always tries to repair and not replace. It was this mentality that drove him into the Doctor business.

History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's in love; and to be a armorer again

Ideals: Passionate, Persistence, Fighting. Bonds: Attractive. Occupation: Doctor

Voice: Speaks like tongue is numb

Attributes [hide]

John Simmons, Male Half-Elf Fighter 5
Medium (4'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)18 (+4) 16 (+3)14 (+2)
Skills History +7, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Infernal, Terran, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 3000 sp. Lapis lazuli (9 gp). Sardonyx (50 gp). Rose (50 gp). 1 Minor magic item.


Social Check DCs


Jabbie Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a white shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He sports a long red beard, and similarly colored long hair. His eyes are a pleasant violet.

Personality: He can speak with the recently deceased. He misses his home and complains about the freezing weather, even in summer.

History: Jabbie was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He left for the north, certain he would find work there.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Athletic, Gifted. Bonds: Immigrant, Poor, Adventurer. Occupation: Tanner

Voice: Can't modulate volume

Attributes [hide]

Jabbie Scheppen, Male Gnome Barbarian 5
Small (3'2") Gnome, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 60 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)17 (+3) 12 (+1)12 (+1)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Undercommon, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 5000 sp.


Social Check DCs

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