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Advanced [show]


Balimaar Kirby, Male Human [Permalink]

Personal [hide]

Description: This western man wears a robe, a symbol of the sun god around his neck, and a warhammer on his belt. His clothes are grease stained in places. His brown hair is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He misses his home and complains about the freezing weather, even in summer.

History: The child of western immigrants he idolized his mother. Balimaar was born on a far western forest where he grew up under the tutelage of his mother, an expert Mercenary. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Poor, Immigrant. Occupation: Mercenary

Voice: Soothing and warm

Attributes [hide]

Balimaar Kirby, Male Human Rogue 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)14 (+2) 8 (-1)10 (+0)
Skills Athletics +3, Religion +4
Senses Passive Perception 9
Languages Common, Undercommon, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 20000 cp.


Social Check DCs


Delg Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tattered old clothes. His blonde hair is lengthy and is close to two feet long. He wears an eyepatch.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a habit of throwing himself into exceedingly dangerous situations.

History: He got into the Miner business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Miner. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business.

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Poor, Job. Occupation: Miner

Voice: Aggressive tone

Attributes [hide]

Delg Bigtoe, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 18 (+4)8 (-1) 12 (+1)9 (-1)
Skills Intimidation +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Erky Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a moderate pudge and is not very fit. His chestnut hair has been sun bleached extensively. His eyes are blue and he is always smoking a pipe.

Personality: Always inclined to offer people food he seems plenty friendly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. While studying, he fell in love. They married and had a son. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Entrepeneur, Philantrophist, Logical. Bonds: In love. Occupation: Painter

Voice: French accent

Attributes [hide]

Erky Gummen, Male Gnome Barbarian 7
Small (3'6") Gnome, True Neutral (CR 7)
Armor Class 12
Hit Points 62 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)12 (+1) 18 (+4)12 (+1)
Skills Sleight of Hand +4, Survival +7
Senses Passive Perception 14
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Nadarr Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy rusty crest. He wears rags and sports a simple walking cane. He has a hunchback. His rusty crest, when down, is lengthy. His red unseeing eyes seem to look past you.

Personality: He loves telling others what to do and how they should feel about things. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He served in the navy to pay for his family's outstanding loans. Cursed with vampirism at a very young age, Nadarr has worked very hard to control his curse. Being a Brewer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he wants nothing more than to rejoin the army

Ideals: Opinionated. Flaws: Ugly, Disease. Bonds: Poor, Criminal record, Military. Occupation: Brewer

Voice: Sleepy voice

Attributes [hide]

Nadarr Verthisathurgiesh, Male Dragonborn Rogue 7
Medium (6'3") Dragonborn, Neutral Evil (CR 7)
Armor Class 10
Hit Points 47 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)12 (+1) 13 (+1)10 (+0)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 500 gp. Sard (60 gp). White opal (1400 gp). Jet (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His auburn hair is unkempt and raggedy. His hazel eyes have a joyful gleam in them most of the time.

Personality: He acts crazy and hedonistic. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in the west, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: To share knowledge with the world; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Logical. Flaws: Ugly, Hedonist. Bonds: Poor, Immigrant. Occupation: Sellsword

Voice: Uses lots of figures of speech

Attributes [hide]

Bertram Hilltopple, Male Halfling Adept 1
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)13 (+1) 15 (+2)11 (+0)
Skills Intimidation +2
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 200 sp. 3 Thunderstones.


Social Check DCs

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