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NPC Generator

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Advanced [show]


Beloril Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears just a yellow suit. His hair is always cut to a buzz. He has hazel eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a brothel owner, Beloril was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Beloril reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Flaws: Sensitive. Bonds: Adventurer, Mentor, Military. Occupation: Barber

Voice: Speaks through clenched teeth

Attributes [hide]

Beloril Bofdann, Male Dwarf Ranger 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 14
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)18 (+4) 13 (+1)7 (-2)
Skills Insight +3, Performance +0
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Sylvan, Gnoll, Aquan
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 3000 cp. 1 Alchemist’s fire.


Social Check DCs


Orsik Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'2" and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Orsik was born in the west. At a young age he loved to build and create. He has had some formal poetry training, and achieved minor success. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To reunite with his old friends; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Persistence, Artistic. Bonds: Has a crush, Adventurer. Occupation: Bather

Voice: Italian accent

Attributes [hide]

Orsik Fallack, Male Dwarf Warlock 10
Medium (4'2") Dwarf, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 79 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)13 (+1) 8 (-1)13 (+1)
Skills Stealth +5
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134222

Possessions: 600 gp. A pair of silk slippers encrusted with tiny pearls. (60 gp). Jeweled electrum ring (2000 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). A necklace of small pink pearls (4000 gp). Gold dragon comb with red garnet eye (500 gp). 1 Minor magic item.


Social Check DCs


Kelter Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in a clean tan cloak covering his clean studded leather. He has wavy blonde hair. His violet eyes dart from person to person.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Kelter hails from a village terrorized by giants. Cursed with vampirism at a very young age, Kelter has worked very hard to control his curse. He then took over the family business and is one of the better Bowyer for hire.

Motivation: He doesn't get along with people that don't share his tastes; and several ex partners dislike his way of doing things and want revenge

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Job, Enemies. Occupation: Bowyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Kelter Smoothhands, Male Halfling Paladin 3
Small (3'2") Halfling, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)14 (+2) 15 (+2)14 (+2)
Skills History +4, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. Deep green spinel (150 gp). Moonstone (40 gp).


Social Check DCs


Roge Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 2'11" and is a bit bulky. He is very muscular particularly in the legs. He usually wears his red robe and has his longsword always slung over his shoulder. His hair, while still mostly blonde, has prominent grey streaks. His thin eyebrows rest above his beady violet eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has set out to sabotage the competition.

Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world

Ideals: Optimist, Fighting. Flaws: Ugly, Impulsive. Bonds: Military. Occupation: Animal Trainer

Voice: Indian accent

Attributes [hide]

Roge Greenbottle, Male Halfling Cleric 6
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 28 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)12 (+1) 19 (+4)9 (-1)
Skills Intimidation +2, Nature +4
Senses Passive Perception 14
Languages Common, Halfling, Ignan
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day155332000000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quarion Horineth, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in earthy colors with a blue and tan handkerchief worn on his left side. His silver hair is lengthy and is close to two feet long. His eyes are brown and catlike.

Personality: He is extraordinarily eccentric. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: When he was but 8 years old his parents immigrated from the east. He was an apprentice working in his father's forge. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and balancing his hectic life and new sailor responsibilities is difficult

Flaws: Insane, Ugly, Greedy. Bonds: Immigrant, Job. Occupation: Sailor

Voice: Can't modulate volume

Attributes [hide]

Quarion Horineth, Male Elf Fighter 3
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)12 (+1) 16 (+3)16 (+3)
Skills Medicine +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp. 1 Simple lock.


Social Check DCs

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