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NPC Generator

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Advanced [show]


Immeral Mancilla, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He wears blue painted combat armor at almost all times. His feathered hat is riddled with cuts and holes. His eyes are likewise blue.

Personality: Cocky and sure of himself, he believes he is the best Bounty Hunter born in the past three hundred years. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the east was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Bounty Hunter

Voice: Russian accent

Attributes [hide]

Immeral Mancilla, Male Half-Elf Adept 2
Medium (5'8") Half-Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Intimidation +3, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Druidic, Infernal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 80 pp.


Social Check DCs


Geoffrey Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a brown cloak and cross-gartered white stockings. His skin is also unnaturally pale. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not believe in violence as a means to an end. He is a dedicated Sailor but believes his peers are too gung-ho.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Geoffrey was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Geoffrey decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Optimist, Pacifist. Flaws: Ugly. Bonds: Religious, Criminal record. Occupation: Sailor

Voice: Breathy voice

Attributes [hide]

Geoffrey Floshem, Male Half-Elf Rogue 7
Medium (4'9") Half-Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 20 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)15 (+2) 15 (+2)14 (+2)
Skills Insight +5, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Draconic, Ignan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flask Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a green and violet robe with the hood down. He has a moderate pudge and is not very fit. His white fur is long and unkept. His copper unseeing eyes seem to look past you.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Criminal record, Rich. Occupation: Fisher

Voice: Voice breaks

Attributes [hide]

Flask Of Winter, Male Tabaxi Fighter 7
Medium (6'9") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 15
Hit Points 41 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 13 (+1)11 (+0) 11 (+0)16 (+3)
Skills Acrobatics +8, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +8 / 2d8+5, Grapple +3

Possessions: 400 gp.


Social Check DCs


Jak Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His white hair is kept up in a ponytail inside a top hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He loves telling others what to do and how they should feel about things. He also is a firm believer in the manly ideal.

History: When he was but 5 years old his parents immigrated from the west. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is currently in port desperately looking for someone to get him out; and to prove his worth to the world

Ideals: Fighting, Opinionated. Flaws: Impulsive. Bonds: Immigrant, Adventurer, Slave. Occupation: Locksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Jak Appleblossom, Male Halfling Cleric 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 54 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)11 (+0) 18 (+4)16 (+3)
Skills Deception +6, Perception +7
Senses Passive Perception 17
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15533200000

Possessions: Jasper (40 gp). Red garnet (120 gp). Alexandrite (300 gp). Alexandrite (300 gp).


Social Check DCs


Kyle Everly, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt, and his gloved hand is found clutching a kukri. His long white hair is drawn into a two foot long braid. His eyes are green and beady.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and revenge

Ideals: Optimist. Flaws: Ugly. Bonds: Family, Religious, Enemies. Occupation: Cook

Voice: Stutters

Attributes [hide]

Kyle Everly, Male Human Paladin 1
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)18 (+4) 12 (+1)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Druidic, Abyssal, Draconic, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 500 sp. Jade (120 gp). 1 Average lock.


Social Check DCs

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