Rael Starks, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He dresses in black turtlenecks beneath a white coat with blue slacks. He wears a top hat to cover his moderate length black hair. His hazel eyes peer out from beneath his top black hat.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born blind and as such lacked many opportunities for work. His family was turned out during the war. He and his family wandered north to less war torn lands. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A strong sense of loyalty to Half-Elven people; and half-elven compassion
Ideals: Gifted. Flaws: Secretive, Disease, PTSD, Racist. Occupation: Blacksmith
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 200 gp.
Lamlis Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He stands about 4'8" and wears a white shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His left leg appears badly burned and disfigured. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a bit of a xeno-phobe, disliking non-Elves.
History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. He has achieved small success as a Animal Trainer.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Philantrophist. Flaws: Racist. Bonds: Rich, Job. Occupation: Animal Trainer
Voice: Smoker's lung
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 80 pp.
Eberdeb Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He has a very tight haircut. His eyes are likewise amber. His teeth are white and perfect.
Personality: Abrasive and pushy, he has a hard time making friends. He does not believe in violence as a means to an end. He is a dedicated Locksmith but believes his peers are too gung-ho.
History: When he was but 6 years old his parents immigrated from the east. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the east, certain he would find work there.
Motivation: He's repulsed by the PC.
Ideals: Athletic, Pacifist. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Locksmith
Voice: Italian accent
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp.
Naal Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his auburn hair down. His eyes, though not visible through his cowl, are brown.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Naal took refuge in the large cave and found the beat up falchion and armor he uses now. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Naal never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Wants to work out more often.
Ideals: Athletic, Optimist. Flaws: Cynical. Bonds: In love, Poor, Nature. Occupation: Mercenary
Voice: Sensual and smooth
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 8 (-1) | 18 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Draconic, Druidic, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 1 Half-Plate.
Serpent Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a brown and green handkerchief worn on his right side, and carries rapiers. He wears his brown fur up. His yellow eyes dart from person to person to random spaces in the air.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born on a small isolated farm. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: Someone believes him a fraud; and revenge
Ideals: Fighting, Logical. Bonds: Attractive, Nature, Immigrant, Enemies. Occupation: Baker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 26000 cp. 4 Alchemist’s fire. 4 Antitoxin.
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Their contribution stands as a beacon of hope for all adventurers!