Norman Springfield, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears a well pressed and immaculate suit (or dress), marred by beers. His tied-back hair is chestnut. His brown eyes are slightly larger than normal.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Norman was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. He has worked as a Gardener like his father before him.
Motivation: Money/treasure.
Flaws: Ugly. Bonds: Job, Family, Rich. Occupation: Gardener
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 50 gp.
John Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'7" and muscular, this northern man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. With bright white hair and a scraggly beard. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: His tongue was cut out and he uses sign language. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born in the north. A freak accident while working with his Jeweler father left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: An old rival family wants him found.
Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Family, Immigrant. Occupation: Soapmaker
Voice: Jamaican accent
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Eye agate (7 gp). Moss agate (7 gp). Hematite (7 gp). 1 Climber’s kit.
Bertram Presley, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'6" and dresses like a well dressed Map Maker does. His black hair is smooth and relatively long. His thin eyebrows rest above his beady hazel eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born to a criminal king-pin and mafia family Like his mother and his brother before him, after school he went straight into learning to become a Map Maker. He used his abilities to trick people and travel the world for free.
Motivation: He is a bit of a kleptomaniac; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job, Criminal record. Occupation: Map Maker
Voice: Dutch accent
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 40 gp.
Nimble Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and prefers to wear flannel. He keeps his beige fur in a flapper bob. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with a lost civilization.
History: His father raised him in a mountain cabin. Nimble liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has dedicated himself to building a better world.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature. Occupation: Scribe
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 350 gp.
Thorpe Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his shield. His black hair is drawn into a tight pony tail with a clover scrunchie. His eyes are amber.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born into a rich family. Thorpe was born on a far northern island where he grew up under the tutelage of his father, an expert Barkeep. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Barkeep
Voice: Scandinavian accent
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!