Leaf Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red fur is still thick. He has several tiny amber earrings on each ear.
Personality: He is a Performer first and foremost. He believes firmly that knowledge should be universal. He is afraid of women and trembles around them
History: Leaf was born in the south. At a young age he loved to build and create. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He struck the Performer job and began his own company from there.
Motivation: Money/treasure; and he'd like to take his coworkers down a peg
Ideals: Athletic, Persistence. Flaws: Shy. Bonds: Rich, Job. Occupation: Performer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 6)
Armor Class 14
Hit Points 41 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 15 (+2) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Druidic, Undercommon, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
Suhnae Berevan, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he typically wears a sleeveless long coat of deep blue leather and dull red iron scale mail. He keeps his chestnut hair in a pixie cut. His eyes are likewise gray. His teeth are white and perfect.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was always a brilliant, if unscrupulous mind. He went to a religious school and was inspired by the priests there in charitable deeds. He is untrained/undisciplined, which makes him dangerous.
Motivation: To share knowledge with the world; and he has a rivalry with the church that dominates his actions
Ideals: Passionate, Logical. Flaws: Insane. Bonds: Attractive, Religious. Occupation: Roofer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 54 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Abyssal
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
Possessions: 4000 gp. 1 Minor magic item.
Charles Tindall, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He prefers to wear brown pants and tee shirts. He keeps his long golden hair kept up in a rat tail. His eyes, though not visible through his cowl, are green.
Personality: Calm and collected, he is a well trained Performer. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in the west to a Performer, Charles learned a great deal about his father's area of expertise. From there he went from mercenary job to mercenary job. He used his abilities to travel the world and help people.
Motivation: He has a crush on the local Shipwright; and he feels threatened by others
Ideals: Philantrophist. Flaws: Fearful. Bonds: Job, Adventurer, Has a crush. Occupation: Performer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 30 gp.
Emerald Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears brown painted combat armor at almost all times. His lavender fur is smooth and relatively long. He has a dull look in his blue eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born to a Courier, his mother struggled to pay the bills. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He loathes his own lifestyle; and seeks redemption
Ideals: Philantrophist. Flaws: Depressed. Bonds: Poor, Criminal record. Occupation: Bowyer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Evil (CR 6)
Armor Class 10
Hit Points 42 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 17 (+3) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp.
Fargas Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears very tight pants and wife beaters, though occasionally he sports a violet coat. He is an epitome of beauty. With bright chestnut hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He used his abilities to travel the world and help people.
Motivation: A deep hatred of drow; and many drow want him driven away
Ideals: Philantrophist. Flaws: Selfish. Bonds: Attractive, Religious, Enemies. Occupation: Fortune-teller
Voice: Posh accent
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 29 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Terran
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 500 gp.
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