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Gale Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His lavender fur is braided into rings. His eyes are yellow.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His job bores him to no end. He has decided to make it more interesting.

History: Born to a Fortune-teller, his mother struggled to pay the bills. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He has never given up on his poetry dream.

Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Artistic. Bonds: Adventurer, Criminal record, Poor, Family. Occupation: Blacksmith

Voice: Deep voice with rolling R's

Attributes [hide]

Gale Of Clay, Male Tabaxi Barbarian 10
Medium (6'4") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 79 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills Medicine +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 5000 sp. Rose (30 gp). Citrine (30 gp). Alexandrite (1500 gp). 1 Minor magic item.


Social Check DCs


Hupe Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a green suit, blue shirt, and white tie, and he perpetually has his scythe ready. With a patchy brown beard and wild brown hair. He has gleaming, smiling green eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a ruthless business man, a trait he acquired from his father.

History: He was born on a small isolated farm. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting illithids, the young Hupe began to lead the lost caravan. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He wants revenge against illithids; and many illithids want him driven away

Ideals: Fighting, Joker, Entrepeneur. Bonds: Nature, Enemies. Occupation: Cartwright

Voice: Speaks with squeezed throat

Attributes [hide]

Hupe Tallfellow, Male Halfling Warlock 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Infernal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 4000 sp. Obsidian (16 gp). Moss agate (16 gp). Bloodstone (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Great Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He has styled his gray fur well, parting it to the right. He wears crescent spectacles with a black brim.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He cannot resist a sob story and will often dote over anyone who has one.

History: Great was born with his father's beautiful face. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was granted martial powers by his dying brother.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Gifted, Philantrophist. Flaws: Antagonistic. Bonds: Attractive. Occupation: Brewer

Voice: Smooth and feminine

Attributes [hide]

Great Blossom, Male Tabaxi Warlock 3
Medium (6'10") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 16 (+3)15 (+2) 12 (+1)19 (+4)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 14000 cp. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Raam Pursuit, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He is typically in his Seamstress uniform. He wears a feathered hat to cover his moderate length chestnut hair. His eyes are gold and he is always smoking a pipe.

Personality: He is a Seamstress first and foremost. He believes firmly that knowledge should be universal. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Sold as a small child to a brothel owner, Raam was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Optimist. Bonds: Job, In love, Mentor, Adventurer. Occupation: Seamstress

Voice: Voice breaks

Attributes [hide]

Raam Pursuit, Male Tiefling Rogue 6
Medium (6'1") Tiefling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)15 (+2) 14 (+2)16 (+3)
Skills Arcana +5, Perception +5
Senses Passive Perception 15
Languages Common, Aquan, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp.


Social Check DCs


Caeldrim Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His long black hair reaches down to his waist. He has gleaming, smiling gray eyes.

Personality: He has always had a great fascination with Elven culture. He never wears the same outfit twice, unless he absolutely has to.

History: Sold as a small child to a necromancer, Caeldrim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with a spirit at a very young age, Caeldrim has worked very hard to control his curse. He has never given up on his singing dream.

Motivation: A strong sense of loyalty to Elven people; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Artistic. Flaws: Racist, Disease. Bonds: Mentor. Occupation: Stableman

Voice: Voice breaks

Attributes [hide]

Caeldrim Dalanthan, Male Elf Ranger 8
Medium (5'5") Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 26 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)14 (+2) 14 (+2)13 (+1)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Sylvan, Aquan
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Golden circlet with four aquamarines (3000 gp). Embroidered silk and velvet mantle with numerous moonstones (2000 gp). A miniature golden chest with tiny emeralds lining the top (150 gp).


Social Check DCs

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