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NPC Generator

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Advanced [show]


Cressel Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He wears an entirely tan suit with white socks and a vest with buckled shoes. His black hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.

Personality: He never swears and excessively uses polite adverbs when speaking. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His parents moved while he was still in utero so he is the first generation to be born here. His homeland was ravaged by war and he spent much of his life rebuilding it. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Optimist, Joker, Athletic. Flaws: PTSD. Bonds: Immigrant. Occupation: Crown-heir

Voice: Smoker's lung

Attributes [hide]

Cressel Ecstasy, Male Tiefling Wizard 1
Medium (6'6") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)10 (+0) 14 (+2)13 (+1)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 40 gp. 1 Everburning torch.


Social Check DCs


Mormo Pursuit, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear green tank tops with tan pants. His black hair is unkempt and raggedy. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the south his family was never financially stable. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Mormo took refuge in the large cave and found the beat up quarterstaff and armor he uses now. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mormo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To find somewhere to settle down; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Passionate, Fighting. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Bounty Hunter

Voice: Smooth and feminine

Attributes [hide]

Mormo Pursuit, Male Tiefling Expert 12
Medium (5'7") Tiefling, True Neutral (CR 12)
Armor Class 9
Hit Points 58 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Animal Handling +6, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Ignan, Giant
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +0

Possessions: 4000 gp. Fiery yellow corundum (700 gp). Zircon (30 gp). Malachite (7 gp). Smoky quartz (30 gp). Bloodstone (30 gp). Moss agate (7 gp). Freshwater pearl (7 gp). Azurite (7 gp). Hematite (7 gp).


Social Check DCs


Eberk Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears clothing that is held on in multiple layers but all of it is in poor condition. His auburn hair is matted, messy, and big. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Eberk has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Disease, Insomniac. Bonds: Poor. Occupation: Healer

Voice: German accent

Attributes [hide]

Eberk Thrahak, Male Dwarf Expert 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)11 (+0) 15 (+2)9 (-1)
Skills Acrobatics +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4

Possessions: 220 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Borun Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears very tight pants and wife beaters, though occasionally he sports a white coat. His white hair is unkempt and raggedy. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: Borun is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His father raised him in a mountain cabin. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Slave, Nature. Occupation: Tailor

Voice: Russian accent

Attributes [hide]

Borun Fastfoot, Male Halfling Commoner 5
Small (3'2") Halfling, Lawful Good (CR 5)
Armor Class 14
Hit Points 12 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)13 (+1) 14 (+2)12 (+1)
Skills Athletics +5, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +4

Possessions: 600 gp.


Social Check DCs


Eiravel Nailo, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing right arm. He dresses like a well dressed Assassin does. His black hair is kept up in a ponytail inside a feathered hat. He has several tiny jet earrings on each ear.

Personality: He is fixated on the number 8. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born into a rich family. His childhood dream was to be a Junk Dealer, but he was a colossal failure. He inherited the family business which he has now maintained for 8 years.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Flaws: Insane, Impulsive. Bonds: Job, Rich. Occupation: Assassin

Voice: Middle-eastern accent

Attributes [hide]

Eiravel Nailo, Male Half-Elf Paladin 6
Medium (5'11") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)17 (+3) 17 (+3)10 (+0)
Skills Insight +6, Religion +6
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Draconic, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 300 gp. Large well-done wool tapestry (400 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Brass mug with jade inlays (400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). 1 Minor magic item.


Social Check DCs

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