Travok Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is unkempt and raggedy. His eyes, though not visible through his cowl, are violet.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Travok lived on a farm with his father, near the main road leading to a nearby town. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: Wants to raise his children well; and regain custody of his daughter
Ideals: Persistence. Flaws: Ugly. Bonds: Immigrant, Poor, Family. Occupation: Bounty Hunter
Voice: Strong lisp
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 27000 sp.
Cockaby Murnig, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'5". He is wearing a long, violet cloak. His white hair is slicked back into a classic pompadour. His half smiles and brown eyes are beguiling and draw you in.
Personality: His tongue was cut out and he uses sign language. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with vampirism at a very young age, Cockaby has worked very hard to control his curse. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: A strong sense of loyalty to Gnomish people; and he seems to be bored by most things
Ideals: Justice, Logical. Flaws: Disease, Mundane, Racist. Bonds: Attractive. Occupation: Carpenter
Voice: Jamaican accent
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 19 (+4) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 500 gp.
Bulzo Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'1" has a big stupid grin on his face most of the time. He has the majority of his body covered in plate. He wears a wide-brimmed hat to hide his balding. He has gleaming, smiling blue eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He would rather hide behind his crafts than deal with other people.
History: Bulzo lived on a farm with his father, near the main road leading to a nearby town. He has had some formal writing training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Doesn't want to be a Barber and was forced into it by his family; and to reunite with his absent father
Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Family. Occupation: Barber
Voice: Indian accent
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 600 sp. Hematite (4 gp).
Snafû Dryden, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'0" and muscular, this eastern man wears a pastel costume with the symbols of the sun god on his torso. His brown hair is thinning but still full. His half smiles and gray eyes are beguiling and draw you in.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is lazy and tries to find solutions quickly.
History: Born to a pair of adventurers, Snafû grew up listening to his mother's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to work out more often; and he's looking for his big break
Ideals: Athletic. Flaws: Lazy, PTSD. Bonds: Attractive, Adventurer. Occupation: Body Guard
Voice: Hissing voice
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 34 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 16 (+3) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Orc, Celestial, Giant, Elven
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gomory Churchill, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears suspenders and green workpants. His shirt is brown, and he wears a heavy green leather apron most of the time. His tied-back hair is chestnut. His ears are large.
Personality: He snorts whenever he laughs or is feeling confident. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business.
Flaws: Ugly, Disease. Bonds: Immigrant, Job. Occupation: Ploughman
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 54 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
Possessions: 2300 gp. Rock crystal (70 gp). Golden yellow topaz (700 gp). Blue sapphire (1500 gp).
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Their contribution stands as a beacon of hope for all adventurers!
