Hobart Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 3'2". He wears a black shirt with thin grey vertical stripes and pastel pants. He has no hair. He wears an eyepatch.
Personality: His tongue was cut out and he uses sign language. Animals are drawn to him, and he is able to talk to them.
History: He comes from a rich northern family. Cursed with lycanthropy at a very young age, Hobart has worked very hard to control his curse. He became a Sage soon after.
Motivation: Sabotage a competitor; and he has money and likes to spend it
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Rich, Job. Occupation: Sage
Voice: Rolls R's
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 36 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Draconic, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 0 |
Possessions: 300 gp.
Shane Ridley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is well dressed, but even with his fine clothing he looks run-down. His silver hair is kept up in a ponytail inside a Stetson hat. He wears crescent spectacles with a black brim.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Fighting, Impeccable. Flaws: Selfish, Antagonistic. Bonds: Rich. Occupation: Apothecary
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnoll, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 50 pp. Red-brown spinel (140 gp). 1 Half-Plate.
Chay Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. His hair is short and white. His fierce amber eyes like to dwell on things.
Personality: He is witty, but his monotone delivery comes off as unnerving He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Chay hails from a village terrorized by drow. A gifted student he started as a Apothecary, but he got bored and became a Butcher. He inherited the family business which he has now maintained for 6 years.
Motivation: Someone believes him a fraud.
Ideals: Joker, Philantrophist. Bonds: Immigrant, Enemies, Job. Occupation: Butcher
Voice: Ums and uhs a lot
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 45 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 800 gp.
Mantus Anarchy, Male Tiefling [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is physically well-built. His dark red hair is lengthy and is close to two feet long. He has several tiny emerald earrings on each ear.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Mantus was born in the north. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. After a long history of fighting, Mantus and his spouse have recently divorced.
Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he wants to meet his childhood hero
Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Rich, Adventurer. Occupation: Tanner
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'7") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 39 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Goblin, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Jak Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He wears baggy white pantaloons and a black scarf, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'10" when asserting himself. He has wavy blonde hair. He wears crescent spectacles with a black brim.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Jak lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Blacksmith, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to brigands.
Motivation: Wants to open a new tavern; and further expansion of business
Bonds: Family, Adventurer, Enemies, Job. Occupation: Sailor
Voice: Prounounces S like Z
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 13)
Armor Class 11
Hit Points 70 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Ignan, Terran
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 5 | 4 |
Possessions: 4000 gp. Golden yellow topaz (500 gp). Deep blue spinel (500 gp). Chrysoberyl (160 gp). Blue quartz (13 gp). Jasper (30 gp). Jet (160 gp). 1 Minor magic item.
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