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NPC Generator

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Advanced [show]


Morkral Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears suspenders and grey workpants. His shirt is yellow, and he wears a heavy grey leather apron most of the time. His golden hair is thinning but still full. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is business-like. He takes instructions and follows them to the letter. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Dwarven compassion.

Ideals: Professionalism, Gifted. Flaws: Ugly, Fearful, Racist. Occupation: Shoemaker

Voice: Rolls R's

Attributes [hide]

Morkral Glanhig, Male Dwarf Ranger 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)10 (+0) 13 (+1)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Star rose quartz (70 gp).


Social Check DCs


Joser Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of the four houses of cards on his torso. He sports a flattop hair cut. His green eyes are slightly larger than normal.

Personality: Joser is depressed about a lot of things. He tends to be a nihilist. He has a habit of throwing himself into exceedingly dangerous situations.

History: Joser was raised in a hard working conservative environment. His homeland was ravaged by war and he spent much of his life rebuilding it. He has taken up work as a Architect and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Wants to open a new tavern; and wants a kiss

Flaws: Depressed, Impulsive, PTSD. Bonds: Job, Has a crush. Occupation: Architect

Voice: Timid voice

Attributes [hide]

Joser Goldfound, Male Halfling Sorcerer 3
Small (3'1") Halfling, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 8 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 10 (+0)17 (+3) 14 (+2)11 (+0)
Skills History +5, Intimidation +2
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Abyssal, Infernal
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: Just what you see.


Social Check DCs


Oskar Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an entirely tan suit with brown socks and a vest with buckled shoes. He has moderate length blonde hair. His skin is flawless and his amber eyes scan people very quickly.

Personality: He loves telling others what to do and how they should feel about things. He is skeptical of what others tell him and is slow to trust.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Oskar and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Opinionated, Gifted. Flaws: Shy, Antagonistic. Bonds: Attractive. Occupation: Bricklayer

Voice: Aggressive tone

Attributes [hide]

Oskar Goldfinder, Male Dwarf Paladin 4
Medium (4'5") Dwarf, Lawful Good (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)15 (+2) 11 (+0)11 (+0)
Skills Deception +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 500 gp.


Social Check DCs


Thamuz Failure, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left leg. He likes to wear ponchos typically of a light brown in addition to tight pants. He wears his silver hair down. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: Cocky and sure of himself, he believes he is the best Unemployed born in the past three hundred years. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Money/treasure; and to pay off his debts

Bonds: Job, Rich, Military, Criminal record, Debt. Occupation: Unemployed

Voice: Old Prospector

Attributes [hide]

Thamuz Failure, Male Tiefling Warrior 8
Medium (5'1") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 72 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)21 (+5) 15 (+2)19 (+4)
Skills Investigation +8, Religion +8
Senses Passive Perception 12
Languages Common, Elven, Orc, Dwarven, Abyssal, Halfling
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 1600 gp.


Social Check DCs


Ernest Conway, Male Human [Permalink]

Personal [hide]

Description: This western man prefers to wear grey pants and tee shirts. His clothes are grease stained in places. He wears his silver hair down. His amber eyes dart from person to person to random spaces in the air.

Personality: Stoic and calm, he prefers to meditate than take action. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of western immigrants he idolized his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He left for the west, certain he would find work there.

Motivation: Retire the richest man in the west.

Ideals: Disciplined, Professionalism, Entrepeneur. Bonds: Poor, Immigrant. Occupation: Marshal

Voice: Complex vocabulary, royal

Attributes [hide]

Ernest Conway, Male Human Warlock 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)8 (-1) 10 (+0)17 (+3)
Skills Nature +1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs

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