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Dean Paxton, Male Human [Permalink]

Personal [hide]

Description: He has a large blue mantle and cape that has been intricately interwoven into his black robe. He is physically well-built. His golden hair is still thick. His fair skin shows little sign of his aristocratic breeding.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Dean abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, Job, Criminal record, Adventurer. Occupation: Junk Dealer

Voice: Gruff and masculine

Attributes [hide]

Dean Paxton, Male Human Druid 6
Medium (6'1") Human, Neutral Evil (CR 6)
Armor Class 13
Hit Points 54 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 18 (+4)13 (+1) 8 (-1)12 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Jet (50 gp). Eye agate (13 gp). Rose (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Two Llamas In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He carries a battered mace and tarnished hammer as well. He keeps his long gray fur kept up in a rat tail. He has a tattooed face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: From birth he was tutored by a cruel and relentless mentor. He found a children's book about a Tabaxi Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Mentor, Adventurer. Occupation: Dyer

Voice: Farmer accent

Attributes [hide]

Two Llamas In Woods, Male Tabaxi Monk 2
Medium (6'9") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)15 (+2) 13 (+1)16 (+3)
Skills Insight +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Terran, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: Smoky quartz (50 gp). Blue quartz (6 gp). Azurite (6 gp). 1 Smokesticks.


Social Check DCs


Gardain Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: This man sports white clothing, slightly heavier than average wear, and sports empty pouches on his belt. He sports a flattop hair cut. His eyes are hazel and beady.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. The war was a terrible time for him, and Gardain does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Sold as a small child to a wizard, Gardain was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle.

Ideals: Joker. Flaws: Ugly, Depressed. Bonds: Military, Mentor. Occupation: Barrister

Voice: American accent

Attributes [hide]

Gardain Ironfist, Male Dwarf Fighter 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)10 (+0) 13 (+1)12 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 4000 cp. 1 Thunderstones.


Social Check DCs


Srorthen Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears suspenders and white workpants. His shirt is tan, and he wears a heavy white leather apron most of the time. His copper crest is lengthy. His eyes are likewise red.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is afraid of women and trembles around them

History: Born in the west to a Bricklayer, Srorthen learned a great deal about his mother's area of expertise. He was taken from his home at a very young age. He's also a talented Banker, but doesn't like to broadcast it.

Motivation: He feels kind of lost in life; and he is currently in port desperately looking for someone to get him out

Flaws: Disease, Shy, Depressed. Bonds: Job, Slave. Occupation: Bricklayer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Srorthen Yarjerit, Male Dragonborn Wizard 11
Medium (6'6") Dragonborn, Neutral Evil (CR 11)
Armor Class 13
Hit Points 75 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 18 (+4)18 (+4) 13 (+1)16 (+3)
Skills Animal Handling +5, Investigation +8
Senses Passive Perception 11
Languages Common, Celestial, Giant, Aquan, Orc
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16444432100

Possessions: 700 gp.


Social Check DCs


Tod Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear ponchos typically of a light brown in addition to tight pants. His hair is short and auburn. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: Confrontational and typically high on some drug or another. He is a font of random trivia from the lore and stories he has discovered

History: He got into the Baker business at a young age. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has drifted from career to career and currently works as a Baker.

Motivation: To unite with his sister; and to reunite with his absent mother

Ideals: Logical. Flaws: Ugly, Addict, Insane. Bonds: Job, Family. Occupation: Baker

Voice: Ums and uhs a lot

Attributes [hide]

Tod Silvereyes, Male Halfling Warrior 4
Small (2'11") Halfling, Lawful Good (CR 4)
Armor Class 14
Hit Points 33 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)13 (+1) 12 (+1)11 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 15000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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