Roland Hayes, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are a pleasant hazel.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born at the edge of vast forest. Over the years he perfected his riding and shooting skills. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and revenge
Flaws: Antagonistic. Bonds: Job, Mentor, Nature, Enemies. Occupation: Crown-heir
Voice: Switch between two voices
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 1 Masterwork manacles.
Five Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a faded coat and loose pants complete with wide-brimmed hat. He wears a wide-brimmed hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is mildly Tabaxi supremacist, though he does not identify as such. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born to a pair of adventurers, Five grew up listening to his mother's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, he has sought to make the best of life.
Motivation: To reunite with his old friends; and he has a rivalry with the church that dominates his actions
Ideals: Optimist. Flaws: Racist. Bonds: Adventurer, Mentor, Religious. Occupation: Sage
Voice: High pitched and raspy
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 17 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Infernal, Gnoll, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 80 gp.
Darrak Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair is slicked back into a classic pompadour. His violet eyes lackadaisically let the world flow into them.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Flattery will make him almost putty in your hands.
History: He was raised by priests from a young age. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Flaws: Terse, Selfish. Bonds: Rich, Religious, Mentor. Occupation: Weaver
Voice: Scratchy, weak
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 1 Magnifying glass.
Balimaar Camden, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and very much looks the part of a Merchant. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are amber and catlike.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in a small village he learned the ways of the warrior from his father. He worked as a nervous Merchant and found it very stressful. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is unsatisfied with his job.
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Family, Adventurer. Occupation: Merchant
Voice: Hissing voice
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 14 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 18 (+4) | 18 (+4) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Goblin, Draconic, Giant, Auran
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +6
Possessions: 120 gp.
Thamior Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His long white hair is drawn into a two foot long braid. He wears large thick round spectacles.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He tends to his Merchant job now, and dutifully fulfills any obligations he has.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Job, Criminal record. Occupation: Merchant
Voice: Speaks with a cold
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Elven, Goblin, Terran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 130 gp. 3 Smokesticks.
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