Amnon Fealty, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has dyed his greying white hair a little too much giving a sharp white color. He wears a mask on his face.
Personality: His tongue was cut out and he uses sign language. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: From birth he was tutored by a cruel and relentless mentor. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered giants who tried to eat his hand. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.
Motivation: Meet up once more with his childhood friend.
Flaws: Disease. Bonds: Adventurer, Enemies, Mentor. Occupation: Doctor
Voice: Posh accent
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 27 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 1200 sp.
Beiro Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: He wears long strands of ruby and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a colorful flower in his red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was raised in a forest tribe. His father took him hunting and taught him how to get in the mind of other creatures. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Passionate. Bonds: Rich, Attractive, Religious, Nature. Occupation: Apothecary
Voice: Sensual and smooth
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 13)
Armor Class 10
Hit Points 62 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +6
Possessions: Deep blue spinel (1000 gp). Zircon (50 gp). Zircon (50 gp). Deep blue spinel (1000 gp). Tourmaline (60 gp). Jasper (50 gp). Chrysoberyl (60 gp). Chrysoberyl (60 gp). Smoky quartz (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dean Klein, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his black hair down. His eyes are violet and beady.
Personality: Eccentric and domineering, Dean will drive conversation. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Beggar mother left him crippled. By chance he met his brother recently and the two have been together since.
Motivation: Doesn't want to be a Hunter and was forced into it by his family; and marry his brother to traveling adventurers
Ideals: Extrovert, Philantrophist. Flaws: Ugly, Disease. Bonds: Family. Occupation: Hunter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 1 |
Possessions: 5000 sp.
Adrik Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing the road beaten gear of a warrior. His auburn hair is kept up in a ponytail inside a broad hat. His face is scarred and worn.
Personality: He never swears and excessively uses polite adverbs when speaking. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Adrik was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barber. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business.
Ideals: Fighting, Optimist, Philantrophist. Flaws: Ugly. Bonds: Poor, Job. Occupation: Barber
Voice: American accent
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 17 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Ignan, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: Just what you see.
Aramil Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a top hat to cover his moderate length silver hair. His face is scarred and worn.
Personality: Eccentric and domineering, Aramil will drive conversation. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: The child of a Spy, who enjoyed hunting, Aramil was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and he doesn't get along with people that don't share his tastes
Ideals: Extrovert, Impeccable. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Stableman
Voice: Breathy voice
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 46 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 500 gp. 1 Average lock. 1 Simple lock. 1 Healer’s kit. 1 Climber’s kit.
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Their contribution stands as a beacon of hope for all adventurers!
