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NPC Generator

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Advanced [show]


Ronk Spaulding, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is portly but not overly obese. His head has been shaved. He wears round tiny glasses practically rammed into his face.

Personality: Ronk hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He has never given up on his poetry dream.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Entrepeneur, Artistic, Logical. Flaws: Ugly. Bonds: Rich. Occupation: Painter

Voice: Scratchy, weak

Attributes [hide]

Ronk Spaulding, Male Half-Orc Aristocrat 7
Medium (5'11") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Nature +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Abad Elusive, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he is typically in his Performer uniform. He keeps his brown hair in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He misses his home and complains about the freezing weather, even in summer.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Abad grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Abad. He struck the Performer job and began his own company from there.

Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Optimist, Gifted. Bonds: Job, Immigrant, Criminal record. Occupation: Performer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Abad Elusive, Male Tiefling Sorcerer 8
Medium (5'8") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 28 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)14 (+2) 15 (+2)17 (+3)
Skills Investigation +5, Medicine +5
Senses Passive Perception 12
Languages Common, Draconic, Infernal
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 600 gp. Gold music box (2000 gp). Silver comb with moonstones (100 gp).


Social Check DCs


Hoglik Clayton, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is cut close to his head. His amber eyes have a joyful gleam in them most of the time.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. Hoglik is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Hoglik was born in the north. At a young age he loved to build and create. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has gone from town to town working and never settling down anywhere, but has fallen for a local Cartwright. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end.

Ideals: Artistic, Persistence. Bonds: Family, Has a crush. Occupation: Priest

Voice: Middle-eastern accent

Attributes [hide]

Hoglik Clayton, Male Half-Orc Barbarian 2
Medium (6'8") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 15 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)15 (+2) 9 (-1)16 (+3)
Skills Athletics +4, Stealth +2
Senses Passive Perception 9
Languages Common, Orc, Gnome, Draconic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 30 pp. Alexandrite (600 gp). Iolite (30 gp). Black pearl (600 gp). 1 Half-Plate.


Social Check DCs


Blorg Hadley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is blonde and curly. His fierce amber eyes like to dwell on things.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Rich, Family. Occupation: Shepherd

Voice: Deep voice with rolling R's

Attributes [hide]

Blorg Hadley, Male Half-Orc Sorcerer 10
Medium (6'10") Half-Orc, True Neutral (CR 10)
Armor Class 13
Hit Points 20 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 9 (-1)8 (-1) 12 (+1)14 (+2)
Skills Medicine +5, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1500 gp. Gold and topaz bottle stopper cork (800 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).


Social Check DCs


Azzakh Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is generally well dressed albeit a few years behind the times. His long silver crest is drawn into a two foot long braid. His eyes are likewise gold.

Personality: He will rave to anyone who will listen. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Azzakh was born in the west. At a young age he loved to build and create. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and he wants to meet his childhood hero

Ideals: Athletic, Persistence. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Tanner

Voice: Timid voice

Attributes [hide]

Azzakh Skaarzborroosh, Male Dragonborn Druid 4
Medium (6'4") Dragonborn, Neutral Good (CR 4)
Armor Class 11
Hit Points 12 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 11 (+0)9 (-1) 11 (+0)16 (+3)
Skills Sleight of Hand +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 1d10+5, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 7000 cp.


Social Check DCs

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