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Advanced [show]


Gerald Chester, Male Human [Permalink]

Personal [hide]

Description: He wears a brown tunic with pastel highlights, and long blue pants that bunch up around his shoes. He has a slight overbite and is overall scrawny. He wears his hair in dreadlocks. His ears are large.

Personality: He does not believe in betrayal or weakness as things to be tolerated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His family was turned out during the war. He and his family wandered east to less war torn lands. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Ideals: Justice. Flaws: Ugly, Antagonistic, PTSD. Bonds: Slave, Criminal record. Occupation: Miller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gerald Chester, Male Human Expert 2
Medium (5'1") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)10 (+0) 13 (+1)16 (+3)
Skills Nature +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 350 gp. Deep green spinel (80 gp).


Social Check DCs


Abad Pursuit, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with Stetson hat. His red hair is lengthy. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He has achieved small success as a Doctor.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur, Fighting. Bonds: Attractive, Adventurer, Job. Occupation: Doctor

Voice: Sighs a lot, exhausted

Attributes [hide]

Abad Pursuit, Male Tiefling Monk 6
Medium (5'8") Tiefling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)17 (+3) 16 (+3)18 (+4)
Skills Survival +6
Senses Passive Perception 13
Languages Common, Giant, Orc, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagger Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in a clean black cloak covering his clean studded leather. His red fur is long and unkept. His green eyes are slightly larger than normal.

Personality: He is almost excessively polite to everyone, even when angry. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the east his family was never financially stable. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Flaws: Ugly, Shy, Fearful. Bonds: Poor, Immigrant. Occupation: Seamstress

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dagger Treat, Male Tabaxi Adept 4
Medium (5'3") Tabaxi, Lawful Evil (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)14 (+2) 13 (+1)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Terran, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Torinn Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He keeps his white crest in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the west. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Torinn took refuge in the ruined castle and found the beat up bow and armor he uses now. He became a Carter soon after.

Motivation: Wants to open a new tavern; and wants to work out more often

Ideals: Athletic. Flaws: Selfish. Bonds: Job, Immigrant, Nature. Occupation: Carter

Voice: Sighs a lot, exhausted

Attributes [hide]

Torinn Vangdondalor, Male Dragonborn Fighter 5
Medium (6'7") Dragonborn, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)11 (+0) 17 (+3)13 (+1)
Skills Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: 2000 sp. Chrysoprase (50 gp). Black pearl (900 gp). Citrine (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Justin Thackeray, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in earthy colors with a blue and brown handkerchief worn on his left side. His red hair is knotted and matted. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Justin was born in the north. At a young age he loved to build and create. He was taken as a slave by a traveling circus and forced to perform When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to work out more often; and he has a crush on the local beggar

Ideals: Athletic, Persistence. Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Slave. Occupation: Ploughman

Voice: Old thin voice

Attributes [hide]

Justin Thackeray, Male Human Rogue 1
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 70 gp. 1 Superior lock.


Social Check DCs

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