Right-Handed Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He has a large white mantle and cape that has been intricately interwoven into his green robe. His black fur is greasy and uncared for. His ears are large.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He struck it rich when he found rare goods in large quantities. He ran away from his former home and has been making his living as a Locksmith for the past few years.
Motivation: He is unsatisfied with his job; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly. Bonds: Job, Criminal record, Slave, Rich. Occupation: Locksmith
Voice: Timid voice
Attributes [hide]
Medium (5'4") Tabaxi, True Neutral (CR 17)
Armor Class 13
Hit Points 95 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +3
Possessions: 6000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Rimple Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears skinny pants and wears a red and white robe with the hood down. His hair is long and auburn with streaks of blonde, and is pulled back with small red clips. His beard is blonde, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is fixated on the number 39. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in a small village he learned the ways of the warrior from his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. He ran away from his former home and has been making his living as a Shoemaker for the past few years.
Motivation: He feels threatened by others.
Ideals: Athletic, Fighting. Flaws: Insane, Fearful. Bonds: Job. Occupation: Shoemaker
Voice: Eastern European accent
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 40 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 18 (+4) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Terran, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Cloak Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 5'10" and wears silk and lounges about seductively. His right hand appears badly burned and disfigured. He wears a top hat to cover his moderate length orange fur. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He loves telling others what to do and how they should feel about things. He believes the world needs to unite to get rid of orcs once and for all.
History: He was born into a rich family. In his 17th year, his parents were killed by a orcs raid, leaving Cloak alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Ideals: Opinionated. Bonds: Attractive, Enemies, Rich. Occupation: Body Guard
Voice: High pitched and raspy
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 45 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Draconic
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 900 gp. Rose (50 gp). 1 Minor magic item. 1 Minor magic item.
Barfa Mitchell, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he is constantly adorned with expensive silk clothing, often dyed in bright red and tan, and wears rings and necklaces with large, colorful gems. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Courier, but he got bored and became a Blacksmith. He then took over the family business and is one of the better Blacksmith for hire.
Motivation: He has comitted a past crime that haunts him to this day; and wants to open a new tavern
Ideals: Extrovert. Flaws: Shy. Bonds: Rich, Immigrant, Job, Criminal record. Occupation: Blacksmith
Voice: Dutch accent
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Evil (CR 6)
Armor Class 11
Hit Points 43 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Mehen Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and is typically in his Barber uniform. His copper crest is drawn into a tight pony tail with a cross scrunchie. He wears a mask on his face.
Personality: He is calm most of the time but flees social interaction. His job bores him to no end. He has decided to make it more interesting.
History: Born in the west to a Barber, Mehen learned a great deal about his mother's area of expertise. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac
Ideals: Athletic. Flaws: Shy. Bonds: Job, Adventurer, Criminal record. Occupation: Barber
Voice: Uses sign language
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 400 gp. Deep blue spinel (800 gp). Blue quartz (16 gp). Alexandrite (800 gp). 1 Chain shirt.
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