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NPC Generator

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Advanced [show]


Erdan Fahrend, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Erdan lived on a farm with his father, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Immigrant, Family, Adventurer. Occupation: Map Maker

Voice: Italian accent

Attributes [hide]

Erdan Fahrend, Male Half-Elf Fighter 5
Medium (5'0") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)13 (+1) 13 (+1)10 (+0)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Two Llamas In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tight fitting pastel shirt and pants. His red fur is matted, messy, and big. His amber unseeing eyes seem to look past you.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in a small plains village. A freak accident while working with his Seamstress mother left him crippled. After a long history of fighting, Two Llamas and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he feels threatened by others

Flaws: Ugly, Disease, Cynical, Antagonistic. Bonds: Nature. Occupation: Jeweler

Voice: Dark and ominous

Attributes [hide]

Two Llamas In the Wind, Male Tabaxi Monk 13
Medium (6'7") Tabaxi, True Neutral (CR 13)
Armor Class 15
Hit Points 94 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 17 (+3)13 (+1) 14 (+2)9 (-1)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +7 / 4d4+3, Ranged +9 / 4d4+5, Grapple +5

Possessions: 2000 gp. Rhodochrosite (15 gp). Moss agate (15 gp). Deep blue spinel (1300 gp). Red spinel (50 gp). Chalcedony (70 gp). Brown-green garnet (50 gp). Rhodochrosite (15 gp). Aquamarine (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lamlis Galanodel, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born in the south his family was never financially stable. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He is untrained/undisciplined, which makes him dangerous.

Motivation: A rival would like him out of the picture; and he is not mentally stable, and does not behave rationally

Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Criminal record, Poor, Religious. Occupation: Bather

Voice: Speaks with back of mouth

Attributes [hide]

Lamlis Galanodel, Male Elf Bard 2
Medium (5'3") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)13 (+1) 14 (+2)10 (+0)
Skills Persuasion +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 260 gp.


Social Check DCs


Sammal Doom, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tight fighting clothing, which leaves very little to the imagination. His hair is short and purple. He wears crescent spectacles with a black brim.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Sammal was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Sammal decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Fighting, Athletic. Flaws: Antagonistic, Mundane. Bonds: Criminal record. Occupation: Shoemaker

Voice: Speaks with back of mouth

Attributes [hide]

Sammal Doom, Male Tiefling Sorcerer 14
Medium (5'9") Tiefling, Neutral Evil (CR 14)
Armor Class 13
Hit Points 61 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 15 (+2)18 (+4) 14 (+2)13 (+1)
Skills Insight +7, Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Terran, Orc, Dwarven, Infernal
Attacks Melee +9 / 4d6+4, Ranged +8 / 4d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17666666530

Possessions: 200 pp. Silver comb with moonstones (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp).


Social Check DCs


Baradad Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a grey coat over a brown low-cut shirt, and a feathered hat upon his head. His copper crest is drawn into a tight pony tail with a cross scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: He will rave to anyone who will listen. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He got into the Glassblower business at a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has achieved small success as a Glassblower.

Motivation: He wants revenge against gnolls; and further expansion of business

Flaws: Insane. Bonds: Enemies, Job, Rich. Occupation: Glassblower

Voice: Booming voice

Attributes [hide]

Baradad Skaarzborroosh, Male Dragonborn Adept 1
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)9 (-1) 12 (+1)10 (+0)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 700 sp. Iolite (20 gp).


Social Check DCs

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