William Van Es, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and he perpetually has his sai ready. He has styled his golden hair well, parting it to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born in the east to a Stableman, William learned a great deal about his mother's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has drifted from career to career and currently works as a Stableman.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Rich, Attractive, Job. Occupation: Stableman
Voice: Soft and mumbly
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 gp. Chrysoberyl (80 gp). 1 Breastplate.
Immeral Bulsara, Male Half-Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his white hair in a pixie cut. This brown eyed northerner is not easily forgotten.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Immeral lived on a farm with his father, near the main road leading to a nearby town. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Locksmith they were divorced and he won custody of their daughter. He worked as a Barrister, and he later adopted a second daughter.
Motivation: He is compelled to act according to his religious beliefs; and he feels threatened by others
Ideals: Passionate. Flaws: Fearful. Bonds: Family, Attractive, Religious. Occupation: Barrister
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 12 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 200 gp. Tourmaline (160 gp). 1 Bullseye lantern. 1 Disguise kit. 1 Silk rope.
Stannor Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He wears a brown costume with the symbols of his god on his torso. He carries a battered bow and tarnished trident as well. His hair is blonde and curly. He has a dull look in his hazel eyes.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: The child of southern immigrants he idolized his father. Because his father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He tends to his Scribe job now, and dutifully fulfills any obligations he has.
Motivation: To be a Dilettante again.
Ideals: Fighting, Joker. Bonds: Enemies, Immigrant, Job. Occupation: Scribe
Voice: Nasally tone
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 10)
Armor Class 13
Hit Points 35 (10d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Auran, Elven
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 1500 gp. Large well-done wool tapestry (200 gp).
Akoth Ashley, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'7". He wears black leather gloves, a black jacket, and tight pants, and his gloved hand is found clutching a dagger. His hair is black and curly. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born on a small isolated farm. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: Several ex partners dislike his way of doing things and want revenge; and to be a spice merchant again
Ideals: Persistence, Opinionated. Bonds: Nature, Job, Enemies. Occupation: Glassblower
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 20 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 17 (+3) | 9 (-1) | 15 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Orc, Gnome, Giant
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
Possessions: Finely wrought small gold bracelet (50 gp). Brass mug with jade inlays (400 gp).
Glim Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing a long, grey, dusty cloak. His hair, while still mostly white, has prominent grey streaks. His violet eyes peer out from beneath his Stetson grey hat.
Personality: He is a Hunter first and foremost. He believes firmly that knowledge should be universal. He takes great joy in being the best Hunter in town.
History: His parents moved while he was still in utero so he is the first generation to be born here. His homeland was ravaged by war and he spent much of his life rebuilding it. He has set out to sabotage the competition.
Motivation: He wants nothing more than to rejoin the army; and further expansion of business
Flaws: PTSD. Bonds: Job, Immigrant, Military. Occupation: Hunter
Voice: Spits and sputters
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 24 (2d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 15 (+2) | 10 (+0) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1600 sp.
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