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Advanced [show]


Beloril Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey costume with the symbols of the four houses of cards on his torso. He has dyed his greying brown hair a little too much giving a sharp brown color. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born on a small isolated farm. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Beloril's homeland. Beloril decided to take the middle way and become a bodyguard. He now spends his time doing works of charity.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist, Fighting. Bonds: Nature, Immigrant, Religious. Occupation: Bookbinder

Voice: Sleepy voice

Attributes [hide]

Beloril Broodfist, Male Dwarf Rogue 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)8 (-1) 14 (+2)11 (+0)
Skills Acrobatics +2, Arcana +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 500 sp.


Social Check DCs


Halimath Firahel, Male Elf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a slight overbite and is overall scrawny. His long brown hair reaches down to his waist. His thin eyebrows rest above his beady gray eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born at the edge of vast island. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature. Occupation: Mercenary

Voice: Spits words with contempt

Attributes [hide]

Halimath Firahel, Male Elf Rogue 10
Medium (5'1") Elf, Chaotic Good (CR 10)
Armor Class 12
Hit Points 48 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)15 (+2) 11 (+0)13 (+1)
Skills Arcana +6, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven, Aquan, Celestial
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1700 gp. Red spinel (90 gp). Rock crystal (20 gp). Jasper (20 gp). Blue star sapphire (1400 gp). Alexandrite (1200 gp). Amethyst (90 gp).


Social Check DCs


Tim Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting grey shirt and pants. He has a slight overbite and is overall scrawny. His brown hair is heavily combed to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Tim grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. He became a Brewer soon after.

Motivation: He has decided he is irredeemable.

Bonds: Criminal record, Adventurer, Job. Occupation: Brewer

Voice: Hissing voice

Attributes [hide]

Tim Birkenhead, Male Human Ranger 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)15 (+2) 8 (-1)13 (+1)
Skills Animal Handling +1, Stealth +4
Senses Passive Perception 9
Languages Common, Undercommon, Goblin
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. 4 Smokesticks.


Social Check DCs


Eiravel Yaeldrin, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His golden hair is heavily combed to the left. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He got into the Architect business at a young age. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Regain custody of his daughter; and wants to raise his children well

Flaws: Addict, Impulsive. Bonds: Immigrant, Job, Family, Rich. Occupation: Architect

Voice: Speaks like tongue is numb

Attributes [hide]

Eiravel Yaeldrin, Male Half-Elf Rogue 5
Medium (5'0") Half-Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 18 (+4)11 (+0) 15 (+2)16 (+3)
Skills Medicine +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: Lapis lazuli (8 gp). Rock crystal (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zook Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'5". He prefers to wear black pants and tee shirts, and his gloved hand is found clutching a glaive. His hair is cut close to his head. His green eyes are slightly larger than normal.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He takes great joy in being the best Slave Trader in town.

History: Born to a pair of adventurers, Zook grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He's also a talented Soapmaker, but doesn't like to broadcast it.

Motivation: He is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark

Flaws: Depressed, Insane. Bonds: Job, Adventurer. Occupation: Slave Trader

Voice: Hollow voice

Attributes [hide]

Zook Glittergem, Male Gnome Fighter 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)14 (+2) 13 (+1)11 (+0)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20 pp.


Social Check DCs

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