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NPC Generator

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Advanced [show]


Whurbin Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear pastel pants and tee shirts. His long chestnut hair is drawn into a two foot long braid. His eyes are green and beady.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of a Slave Trader, who enjoyed hunting, Whurbin was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Nature. Occupation: Bounty Hunter

Voice: Eastern European accent

Attributes [hide]

Whurbin Glanhig, Male Dwarf Rogue 12
Medium (4'4") Dwarf, Neutral Good (CR 12)
Armor Class 13
Hit Points 56 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)8 (-1) 9 (-1)13 (+1)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +4

Possessions: 100 pp. Rock crystal (60 gp). Violet garnet (800 gp). Deep blue spinel (800 gp). Rose (60 gp). Aquamarine (800 gp). Black opal (1300 gp). Peridot (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fivin Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who is typically in his Scribe uniform. He wears a feathered hat to hide his balding. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Fivin lived on a farm with his mother, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has worked as a Scribe like his mother before him.

Motivation: To be a Tailor again; and doesn't want to be a scribe and was forced into it by his family

Ideals: Fighting. Flaws: Addict. Bonds: Job, Adventurer, Family. Occupation: Scribe

Voice: Speaks with a cold

Attributes [hide]

Fivin Ofandrus, Male Elf Warrior 3
Medium (4'11") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)11 (+0) 16 (+3)9 (-1)
Skills History +2, Investigation +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Thamior Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He has blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a bit of a xeno-phobe, disliking non-Elves.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). After a long history of fighting, Thamior and his spouse have recently divorced.

Motivation: Elven compassion; and he wants to meet his childhood hero

Flaws: Insane, Antagonistic, Racist. Bonds: Immigrant, Adventurer. Occupation: Shepherd

Voice: growls and snarls, animalistic

Attributes [hide]

Thamior Yaeldrin, Male Elf Rogue 13
Medium (4'8") Elf, Neutral Evil (CR 13)
Armor Class 10
Hit Points 74 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)11 (+0) 13 (+1)17 (+3)
Skills Athletics +4, Insight +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +5

Possessions: 900 pp. Blue star sapphire (700 gp). 1 Minor magic item.


Social Check DCs


Bhevek Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing the road beaten gear of a warrior. His white hair is greasy and uncared for. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Bhevek was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. Bhevek abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: He has a crush on the local Gardener; and he wants to get laid

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Poor, Adventurer. Occupation: Adventurer

Voice: Loud with bravado

Attributes [hide]

Bhevek Wiseacre, Male Halfling Rogue 13
Small (3'4") Halfling, True Neutral (CR 13)
Armor Class 13
Hit Points 67 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 13 (+1)18 (+4)
Skills Animal Handling +5, Persuasion +8
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 2000 gp. Golden yellow topaz (700 gp). Amethyst (80 gp). Star rose quartz (40 gp). Azurite (5 gp). Tiger eye turquoise (5 gp). Iolite (40 gp). Malachite (5 gp). Violet garnet (700 gp). Pink diamond (7000 gp). Deep green spinel (80 gp).


Social Check DCs


Uthemar Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears an entirely grey suit with black socks and a vest with buckled shoes. He wears his silver hair down. He is baby faced.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He got into the Assassin business at a young age. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his brother's freedom.

Motivation: He is not mentally stable, and does not behave rationally; and expand his business

Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Job, Family. Occupation: Assassin

Voice: Hard of hearing, loud

Attributes [hide]

Uthemar Iranapha, Male Elf Paladin 1
Medium (4'9") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)13 (+1) 15 (+2)11 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 70 gp.


Social Check DCs

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