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NPC Generator

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Advanced [show]


Raer Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times. He is muscular with a powerful set of arms. His golden hair is cut jaggedly and amateurishly. His blue eyes dart from person to person.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now mingles about in high society.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Rich, Immigrant. Occupation: Architect

Voice: Hard of hearing, loud

Attributes [hide]

Raer Woods, Male Half-Elf Warlock 5
Medium (4'10") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)13 (+1) 8 (-1)12 (+1)
Skills Acrobatics +6, Animal Handling +2
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 500 gp. Citrine (70 gp). Bloodstone (70 gp). Blue star sapphire (1100 gp). Chrysoberyl (120 gp).


Social Check DCs


Igden Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He typically wears red cloth garments or leather armor. His chestnut hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are violet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is able to fit into much smaller and tighter spaces than normal.

History: Igden lived on a farm with his father, near the main road leading to a nearby town. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was granted necromantic powers by his dying sister.

Motivation: Wants his loneliness to end; and find a way to reverse the transformation of his sister

Ideals: Joker, Gifted. Bonds: Family, Rich, Has a crush. Occupation: Sage

Voice: Hollow voice

Attributes [hide]

Igden Nopenstallen, Male Gnome Expert 2
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)12 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 380 gp. 1 Masterwork Common Melee.


Social Check DCs


Boddynock Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is well dressed, constantly wearing a green suit, tan shirt, and red tie. With a patchy auburn beard and wild auburn hair. His amber eyes are slightly larger than normal.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He cannot resist a sob story and will often dote over anyone who has one.

History: Boddynock hails from a village terrorized by illithids. When money was particularly tight he was walking through alleys when he overheard a Masseuse hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Guardian, Enemies. Occupation: Masseuse

Voice: Draws out vowels

Attributes [hide]

Boddynock Bafflestone, Male Gnome Barbarian 4
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 42 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 19 (+4)15 (+2) 18 (+4)9 (-1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 14
Languages Common, Gnome, Giant, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 14000 cp.


Social Check DCs


Kildrak Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'2" western man, he wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. His long golden hair reaches down to his waist. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Kildrak is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kildrak is combative with any and all who dare try his patience in the slightest.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Kildrak has worked very hard to control his curse. He left for the west, certain he would find work there.

Motivation: An old rival family wants him found; and retire the richest man in the west

Ideals: Extrovert, Justice. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Miller

Voice: Switch between two voices

Attributes [hide]

Kildrak Trueblood, Male Dwarf Bard 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 80 pp. 1 Half-Plate.


Social Check DCs


Krimp Fulton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants. He carries with him a set of nunchakus on his belt, each one with a ruby on the hilt. His hair is red and curly. His violet eyes dart from person to person to random spaces in the air.

Personality: He exudes charisma. He is a tour de force of persuasion. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Krimp was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. Krimp abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was granted arcane powers by his dying sister.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Bonds: Attractive, Poor, Adventurer. Occupation: Bookbinder

Voice: Russian accent

Attributes [hide]

Krimp Fulton, Male Half-Orc Adept 12
Medium (6'5") Half-Orc, Neutral Evil (CR 12)
Armor Class 13
Hit Points 80 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)8 (-1) 10 (+0)14 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: Finely wrought small gold bracelet (50 gp).


Social Check DCs

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