Spear Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing the road beaten gear of a warrior. His long cinnamon fur is drawn into a two foot long braid. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Aggressive, abrasive, and angry, Spear embodies much of what other species detest in the Tabaxis. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Spear hails from a village terrorized by gnolls. Through the years after Spear was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Spear's mother didn't care for him much, and the feeling was mutual. Being a Spice Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Enemies, Criminal record. Occupation: Spice Merchant
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 57 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Halfling
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 |
Possessions: 9000 sp. Solid gold idol (600 gp). A necklace of small pink pearls (1000 gp).
Direcris Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and wears tan leather gloves, a tan jacket, and tight pants. He keeps his copper crest in a flapper bob. He wears large thick round spectacles.
Personality: Overbrimming with self-confidence, Direcris isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He would rather hide behind his crafts than deal with other people.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He moved from fad to fad and when he turned 15 he discovered singing. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Artistic. Flaws: Shy, Disease, Insomniac. Occupation: Scribe
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 300 gp. Pink pearl (130 gp). Moonstone (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Kelter Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'1". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and his gloved hand is found clutching a club. He has shaved his head bald. His face is covered beneath a completely black helmet.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kelter is combative with any and all who dare try his patience in the slightest.
History: The child of western immigrants he idolized his father. He helped his father out around the business and became quite the natural. He now owns his own business.
Motivation: He is wracked by social anxiety; and he feels that his past leaves him morally obligated to help
Ideals: Justice. Flaws: Fearful. Bonds: Criminal record, Immigrant, Job. Occupation: Painter
Voice: Gruff and masculine
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 9)
Armor Class 14
Hit Points 58 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 18 (+4) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: Golden yellow topaz (900 gp). Alexandrite (900 gp). Tourmaline (110 gp). Hematite (13 gp). Obsidian (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Patrick Galanodel, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a worn and beaten armor. His auburn hair is cut jaggedly and amateurishly. He is baby faced.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Born to a poor family in the city he treasured whatever gifts he got. Patrick was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Banker. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Revenge; and a deep hatred of brigands
Flaws: Cynical, Ugly. Bonds: Immigrant, Poor, Enemies. Occupation: Banker
Voice: Strong lisp
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 31 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 18 (+4) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 300 gp. 1 Minor magic item.
Nutae Xiloscient, Male Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears an entirely black suit with blue socks and a vest with buckled shoes. He has no hair. His blue eyes have a joyful gleam in them most of the time.
Personality: This man loves music and to teach people music more than just about anything. He can't help but pocket interesting objects he comes across
History: He was born at the edge of vast island. He has had some formal music training, and achieved minor success. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Criminal record, Nature. Occupation: Banker
Voice: Slurs words
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 7)
Armor Class 14
Hit Points 32 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +3
Possessions: 8000 sp. 1 Minor magic item.
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