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Advanced [show]


Ribbles Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He wears an entirely green suit with blue socks and a vest with buckled shoes. His black hair is braided into rings. He is baby faced.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a very good compulsive liar and kleptomaniac.

History: He comes from a rich southern family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Body Guard like his mother before him.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Antagonistic. Bonds: Criminal record, Rich, Job, Religious. Occupation: Body Guard

Voice: German accent

Attributes [hide]

Ribbles Cobblelob, Male Gnome Adept 14
Small (3'2") Gnome, True Neutral (CR 14)
Armor Class 13
Hit Points 70 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)16 (+3) 13 (+1)11 (+0)
Skills Insight +6, Intimidation +5
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Aquan, Sylvan
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143332

Possessions: 5000 gp. Iolite (40 gp). Alexandrite (700 gp). Malachite (11 gp). Jet (150 gp). Sard (40 gp). Peridot (40 gp). Black opal (600 gp). Bloodstone (40 gp). Alexandrite (700 gp). Rhodochrosite (11 gp).


Social Check DCs


Emerald Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a moderate pudge and is not very fit. He wears a colorful flower in his lavender fur. He has a dull look in his green eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Laborer arts, while his mother instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To prove his worth to the world; and money/treasure

Ideals: Fighting. Flaws: Selfish, Impulsive. Bonds: Attractive, Rich. Occupation: Laborer

Voice: Complex vocabulary, royal

Attributes [hide]

Emerald Blossom, Male Tabaxi Commoner 4
Medium (5'4") Tabaxi, Lawful Good (CR 4)
Armor Class 14
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)13 (+1) 13 (+1)17 (+3)
Skills Performance +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 12000 cp. Solid gold idol (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs


Ahrim Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in an above average manner. His red hair is slicked back into a classic pompadour. His white eyes are passionate and lively.

Personality: While he acts the brute, he is far gentler than he would appear. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ahrim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his old friends.

Ideals: Fighting. Bonds: Attractive, Has a crush, Adventurer, Immigrant. Occupation: Barrister

Voice: Slurs words

Attributes [hide]

Ahrim Ennui, Male Tiefling Cleric 1
Medium (5'8") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)16 (+3) 11 (+0)17 (+3)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Celestial, Draconic, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 150 gp. Banded agate (11 gp).


Social Check DCs


Darrow Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears grey leather gloves, a grey jacket, and tight pants. Beneath his clothing is a huge mess of scar tissue. His black hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: He is happy with his job as a Mason. He turns his eye from what people do, preferring to live and let live. He does not trust anyone and sleeps with one eye open.

History: He was born in the south, but his parents moved at a very young age to the north. A gifted student he started as a Bellfounder, but he got bored and became a Mason. He has set out to sabotage the competition.

Motivation: To be a Bellfounder again; and he is unsatisfied with his job

Flaws: Ugly, Insomniac. Bonds: Slave, Job, Immigrant. Occupation: Mason

Voice: Creaky witch voice

Attributes [hide]

Darrow Warmwater, Male Halfling Warlock 2
Small (2'11") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)14 (+2) 11 (+0)17 (+3)
Skills Intimidation +5, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 210 gp. 1 Silver holy symbol.


Social Check DCs


Charles Payton, Male Human [Permalink]

Personal [hide]

Description: He wears a violet collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a rose on it. He has a very tight haircut. His face is scarred and worn.

Personality: He is witty, but his monotone delivery comes off as unnerving He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: When he was but 5 years old his parents immigrated from the north. A few years later when the south was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A rival would like him out of the picture.

Ideals: Joker. Flaws: Ugly, Forgetful. Bonds: Immigrant, Criminal record. Occupation: Sellsword

Voice: Uses lots of figures of speech

Attributes [hide]

Charles Payton, Male Human Sorcerer 11
Medium (5'8") Human, Lawful Evil (CR 11)
Armor Class 10
Hit Points 39 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Investigation +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Undercommon, Halfling
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 2300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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