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Advanced [show]


Leucis Guile, Male Tiefling [Permalink]

Personal [hide]

Description: This man has a large black mantle and cape that has been intricately interwoven into his pastel robe, and sports empty pouches on his belt. He keeps his dark red hair in a pixie cut. He has a dull look in his gold eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He does not believe in violence as a means to an end. He is a dedicated Butcher but believes his peers are too gung-ho.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has drifted from career to career and currently works as a Butcher.

Motivation: Someone believes him a fraud; and a deep hatred of orcs

Ideals: Disciplined, Pacifist. Bonds: Criminal record, Job, Enemies. Occupation: Butcher

Voice: Ums and uhs a lot

Attributes [hide]

Leucis Guile, Male Tiefling Druid 6
Medium (5'10") Tiefling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)15 (+2) 18 (+4)12 (+1)
Skills Insight +7, Religion +5
Senses Passive Perception 14
Languages Common, Gnome, Druidic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15533200000

Possessions: 500 gp. Coral (150 gp). Blue star sapphire (1200 gp). Sardonyx (60 gp).


Social Check DCs


Andram Mystery, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'4". He tends to wear a large grey jacket, and his gloved hand is found clutching a monstrous two handed axe. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: He will rave to anyone who will listen. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in the north, but his parents moved at a very young age to the south. He has had some formal music training, and achieved minor success. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.

Motivation: He is a bit of a kleptomaniac; and to be a servant again

Ideals: Artistic. Flaws: Insane. Bonds: Immigrant, Job, Criminal record. Occupation: Mercenary

Voice: Soft and mumbly

Attributes [hide]

Andram Mystery, Male Tiefling Adept 1
Medium (5'4") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)14 (+2) 18 (+4)15 (+2)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 14
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000

Possessions: 40 gp.


Social Check DCs


Gale Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears a well pressed and immaculate suit (or dress). He has done his best to style his yellow fur to look like a famous performer. He has hazel eyes and a grey hat with a green feather.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He enjoys reading and quiet.

History: He was born blind and as such lacked many opportunities for work. Gale was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gale decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Poor, Criminal record. Occupation: Healer

Voice: Soothing and warm

Attributes [hide]

Gale Of Clay, Male Tabaxi Rogue 2
Medium (5'10") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)13 (+1) 14 (+2)15 (+2)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 400 gp. 1 Tanglefoot bags.


Social Check DCs


Wrenn Munggen, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a robe, a symbol of strength around his neck, and a sword on his belt. He has a small bristly mustache and wavy chestnut hair. His violet eyes are slightly larger than normal.

Personality: He will rave to anyone who will listen. Energy wise he seems alert and responsive.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted necromantic powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Professionalism, Gifted. Flaws: Insane. Bonds: Nature. Occupation: Laborer

Voice: Irish accent

Attributes [hide]

Wrenn Munggen, Male Gnome Cleric 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)9 (-1) 18 (+4)10 (+0)
Skills History +1, Investigation +1
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 38000 sp.


Social Check DCs


Thamuz Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a rose on it. He has wavy brown hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a Performer first and foremost. He believes firmly that knowledge should be universal. He believes the world needs to unite to get rid of gnolls once and for all.

History: Born in the west to a Performer, Thamuz learned a great deal about his mother's area of expertise. A gifted student he started as a Apothecary, but he got bored and became a Performer. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Entrepeneur, Logical. Bonds: Attractive, Job, Enemies. Occupation: Performer

Voice: Slow speaker

Attributes [hide]

Thamuz Serenity, Male Tiefling Warlock 2
Medium (5'0") Tiefling, Lawful Evil (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 18 (+4)12 (+1) 10 (+0)15 (+2)
Skills Acrobatics +1, Investigation +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 160 gp. 1 Buckler.


Social Check DCs

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