Fenriz Mute, Male Tiefling [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a violet and grey handkerchief worn on his right side. He has a moderate pudge and is not very fit. His white hair is kept up in a ponytail inside a top hat. His skin is flawless and his silver eyes scan people very quickly.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a small toy that he constantly fidgets with.
History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been a successful dealer in antiques buying low and selling high.
Motivation: Expand his business.
Ideals: Entrepeneur. Flaws: Insomniac, Addict. Bonds: Attractive, Job. Occupation: Engraver
Voice: Creaky witch voice
Attributes [hide]
Medium (6'3") Tiefling, True Neutral (CR 15)
Armor Class 11
Hit Points 104 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
Possessions: 1100 pp. Old masterpiece painting (1700 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Sapphire pendant on gold chain (1000 gp). Solid gold idol (800 gp).
Quarethon Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears just a blue suit. His rusty crest is singed and shortened. His otherwise smooth face is marked with small tiny scars.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born at the edge of vast forest. Quarethon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Days after completing his studies, news broke out that his hometown was attacked by drow. Quarethon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: Nothing but the best is good enough for him.
Ideals: Optimist, Impeccable. Flaws: Ugly. Bonds: Nature, Enemies. Occupation: Spy
Voice: Australian accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 36 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 11 (+0) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Celestial, Ignan
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1000 gp.
Burgell Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner, and he perpetually has his sai ready. He has auburn hair. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Burgell fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Disciplined, Optimist. Flaws: Disease. Bonds: Attractive. Occupation: Miner
Voice: High pitched, excited
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 14)
Armor Class 14
Hit Points 121 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 1 |
Possessions: 300 pp. Brown-green garnet (70 gp). Black pearl (700 gp). Carnelian (60 gp). 1 Medium magic item.
Shadow Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a white vest and prefers grey and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His fur, while still mostly white, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is obsessed with his god.
History: He got into the Weaver business at a young age. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has set out to sabotage the competition.
Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter
Ideals: Passionate. Flaws: Ugly. Bonds: Religious, Job, Family. Occupation: Weaver
Voice: Pirate accent
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Evil (CR 12)
Armor Class 15
Hit Points 65 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 21 (+5) | 17 (+3) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Celestial, Goblin
Attacks Melee +8 / 3d10+4, Ranged +9 / 3d10+5, Grapple +5
Possessions: 4000 gp. Coral (120 gp). Banded agate (15 gp). Deep blue spinel (1300 gp). Moonstone (80 gp). Rhodochrosite (15 gp). Pink pearl (120 gp). Golden pearl (120 gp).
Chay Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He typically wears a sleeveless long coat of deep tan leather and dull violet iron scale mail. His brown hair is drawn into a tight pony tail with a cross scrunchie. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is used to getting what he wants. In part because he is a meticulous planner.
History: Chay was born the youngest of three triplets. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 9 years.
Motivation: To reunite with his absent mother; and doesn't want to be a unemployed and was forced into it by his family
Ideals: Optimist, Professionalism. Bonds: Attractive, Family, Job. Occupation: Unemployed
Voice: Jamaican accent
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 4)
Armor Class 15
Hit Points 19 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 500 gp. 1 Half-Plate. 1 Masterwork Heavy steel shield.
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