Soveliss Caerdonel, Male Half-Elf [Permalink]
Personal [hide]
Description: He typically wears black cloth garments or leather armor. He has styled his brown hair well, parting it to the left. He has a tattooed face.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He always tries to repair and not replace. It was this mentality that drove him into the Hunter business.
History: Soveliss was born the youngest of three triplets. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.
Motivation: To protect his home; and to be a bowyer again
Ideals: Persistence, Gifted. Bonds: Job, Family, Guardian. Occupation: Hunter
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp.
Ribbles Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He is well dressed, constantly wearing a white suit, violet shirt, and green tie. He has a hunchback. He has a long black beard with little hanging trinkets. His amber eyes are slightly larger than normal.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is content; and he's repulsed by the pc
Ideals: Philantrophist, Artistic. Flaws: Ugly, Antagonistic, Shy. Occupation: Dyer
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 17 (+3) | 18 (+4) | 19 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Abyssal, Elven, Terran, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Star rose quartz (20 gp). Jet (140 gp). Alexandrite (400 gp). Freshwater pearl (4 gp). 1 Minor magic item.
Leaf In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 5'4" and wears a blue wide-brimmed hat and blue clothes. His right hand appears badly burned and disfigured. He wears his yellow fur down. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Leaf took refuge in the old dungeon and found the beat up pickaxe and armor he uses now. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Leaf fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Optimist, Fighting. Flaws: Mundane. Bonds: Attractive, Nature. Occupation: Server
Voice: Booming voice
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Good (CR 14)
Armor Class 12
Hit Points 59 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 21 (+5) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 |
Possessions: 1000 gp. Golden yellow topaz (1000 gp). Chrysoprase (50 gp). Carnelian (50 gp). Moonstone (50 gp). Coral (110 gp).
Windy Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a well pressed and immaculate suit (or dress). He is muscular with a powerful set of arms. His yellow fur is knotted and matted. His eyes are likewise copper. His teeth are yellowed and unaligned.
Personality: This man loves music and to teach people music more than just about anything. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has never given up on his music dream.
Motivation: Money/treasure.
Ideals: Artistic. Flaws: Ugly, Fearful, Disease. Bonds: Rich. Occupation: Scribe
Voice: Slurs words
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Good (CR 18)
Armor Class 11
Hit Points 96 (18d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +10 / 5d6+4, Ranged +7 / 5d6+1, Grapple +4
Possessions: 1400 pp. Red garnet (50 gp). Peridot (20 gp). Eye agate (11 gp). Silver pearl (50 gp). Brown-green garnet (50 gp). Black opal (1100 gp). Carnelian (20 gp). Chrysoprase (20 gp). Red-brown spinel (50 gp). White opal (1100 gp). Obsidian (11 gp). Black pearl (1200 gp). Coral (50 gp). Violet garnet (1200 gp). Fire opal (1100 gp). Rose (20 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Heian Berevan, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'3". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a very tight haircut. His hazel unseeing eyes seem to look past you.
Personality: He can speak with the recently deceased. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Heian was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He struck the Mercenary job and began his own company from there.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and meet up once more with his childhood friend
Ideals: Gifted. Flaws: Disease. Bonds: Adventurer, Religious, Job. Occupation: Mercenary
Voice: High pitched and raspy
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 20 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 9 (-1) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
Possessions: 600 pp. Eyepatch with mock eye of sapphire and moonstone (1800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Gold music box (3000 gp). Carved bone or ivory statuette (30 gp). Silver comb with moonstones (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
