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NPC Generator

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Advanced [show]


Halander Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a simple pastel robe with brown stripes complete with hood. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a cross on it. His chestnut hair has been sun bleached extensively. He has several tiny jet earrings on each ear.

Personality: He is business-like. He takes instructions and follows them to the letter. Halander enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He has never given up on his singing dream.

Motivation: Money/treasure.

Ideals: Professionalism, Artistic. Flaws: Hedonist, Disease. Bonds: Rich. Occupation: Seamstress

Voice: Complex vocabulary, royal

Attributes [hide]

Halander Littlefoot, Male Halfling Adept 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)11 (+0) 17 (+3)15 (+2)
Skills Arcana +2, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 1 Masterwork Musical instrument.


Social Check DCs


Gimûb Hayhurst, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is dressed in a clean red cloak covering his clean studded leather. His feathered hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He was granted arcane powers by his dying sister.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Gifted. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Rich. Occupation: Doctor

Voice: Ums and uhs a lot

Attributes [hide]

Gimûb Hayhurst, Male Half-Orc Monk 6
Medium (5'4") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills Intimidation +4, Survival +3
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 200 gp. Jeweled anklet (1000 gp).


Social Check DCs


Reirak Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His auburn hair is matted, messy, and big. He wears a mask on his face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. As long as the job gets done he does not care how it got done.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Ideals: Passionate, Professionalism. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Engraver

Voice: Gruff and masculine

Attributes [hide]

Reirak Bofdann, Male Dwarf Warrior 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)14 (+2) 11 (+0)10 (+0)
Skills Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Draconic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 140 gp. 1 Backpack.


Social Check DCs


Raam Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a long, grey, dusty cloak. He wears a deerstalker hat to cover his moderate length black hair. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He also is a firm believer in the manly ideal.

History: Raam was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Raam liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Flaws: Addict, Ugly, Impulsive, Fearful. Bonds: Poor, Nature. Occupation: Painter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Raam Haunted, Male Tiefling Warrior 2
Medium (6'1") Tiefling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)13 (+1) 12 (+1)10 (+0)
Skills Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gale On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He carries with him a set of tridents on his belt, each one with a aquamarine on the hilt. He has styled his brown fur well, parting it to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is fixated on the number 37. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His job bores him to no end. He has decided to make it more interesting.

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gale took refuge in the old dungeon and found the beat up trident and armor he uses now. He is untrained/undisciplined, which makes him dangerous.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Ideals: Fighting. Flaws: Insane. Bonds: Adventurer, Criminal record, Nature. Occupation: Painter

Voice: Breathy voice

Attributes [hide]

Gale On the Mountaintop, Male Tabaxi Adept 7
Medium (5'9") Tabaxi, True Neutral (CR 7)
Armor Class 13
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)13 (+1) 12 (+1)16 (+3)
Skills History +4, Persuasion +6
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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