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Advanced [show]


Oriax Torment, Male Tiefling [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. He has moderate length black hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines black.

Personality: His tongue was cut out and he uses sign language. He is obsessed with his god.

History: He was born the only child of a wealthy merchant. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the north; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Poor, Religious, Criminal record. Occupation: Painter

Voice: Farmer accent

Attributes [hide]

Oriax Torment, Male Tiefling Cleric 3
Medium (5'11") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 11 (+0)16 (+3)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common, Goblin, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp.


Social Check DCs


Mozikth Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. His black crest, when down, is lengthy. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of eastern immigrants he idolized his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Mozikth and his spouse have recently divorced.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Flaws: Antagonistic, Fearful. Bonds: Religious, Immigrant, Rich. Occupation: Bowyer

Voice: Slurs words

Attributes [hide]

Mozikth Beryntolthropal, Male Dragonborn Fighter 2
Medium (6'6") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)9 (-1) 14 (+2)13 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Nazdûg Redfield, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a tight fitting brown shirt and pants, marred by beers. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown and catlike.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a plains tribe. Nazdûg was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Barkeep. He used his abilities to travel the world and help people.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Ugly. Bonds: Nature, Immigrant, Religious. Occupation: Barkeep

Voice: Sensual and smooth

Attributes [hide]

Nazdûg Redfield, Male Half-Orc Sorcerer 3
Medium (6'4") Half-Orc, Chaotic Good (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)14 (+2) 14 (+2)12 (+1)
Skills History +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Terran, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 17000 cp. 1 Everburning torch.


Social Check DCs


Dabbledob Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He dresses like a well dressed Painter does. With a patchy blonde beard and wild blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was a soldier and died while he was still young. Dabbledob was left his father's suit of armor and trained in its use and care. He was granted arcane powers by his dying sister.

Motivation: Balancing his hectic life and new Painter responsibilities is difficult.

Ideals: Athletic, Opinionated, Gifted. Bonds: Job, Military. Occupation: Painter

Voice: Speaks like tongue is numb

Attributes [hide]

Dabbledob Raulnor, Male Gnome Warrior 10
Small (3'3") Gnome, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 102 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 18 (+4)13 (+1) 18 (+4)11 (+0)
Skills Investigation +5, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 3d6-2, Ranged +5 / 3d6+1, Grapple +1

Possessions: 3000 sp. Amber (90 gp). Alexandrite (800 gp). Banded agate (4 gp). Deep blue spinel (800 gp). Emerald (700 gp). Black pearl (800 gp).


Social Check DCs


Fenriz Dischord, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dark leathers with embroidery. His white hair is lengthy and is close to two feet long. His ears are large.

Personality: Stoic and calm, he prefers to meditate than take action. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Fenriz was left his mother's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army; and tiefling compassion

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Military. Occupation: Painter

Voice: Excited and jittery

Attributes [hide]

Fenriz Dischord, Male Tiefling Ranger 2
Medium (5'3") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)14 (+2) 17 (+3)15 (+2)
Skills Religion +4, Stealth +5
Senses Passive Perception 13
Languages Common, Celestial, Terran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 320 gp. 1 Masterwork Artisan’s tools.


Social Check DCs

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