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Advanced [show]


Hupe Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears baggy brown pantaloons and a green scarf. His long brown hair is drawn into a two foot long braid. His violet eyes are passionate and lively.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in a small island village. He dropped out of school before completing his studies. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Logical. Flaws: Greedy. Bonds: Attractive, Slave, Nature. Occupation: Bricklayer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hupe Thistletop, Male Halfling Barbarian 11
Small (3'3") Halfling, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 114 (11d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)17 (+3) 16 (+3)12 (+1)
Skills Animal Handling +7, Intimidation +5
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Draconic, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1100 gp. Blue star sapphire (1000 gp). Amethyst (100 gp). Rich purple corundum (1000 gp). Blue quartz (9 gp). White pearl (100 gp). Deep blue spinel (1600 gp). Deep blue spinel (1600 gp). Violet garnet (1600 gp). Sard (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ortegar Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears long strands of topaz and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a black handlebar mustache and slicked back black hair. His thin eyebrows rest above his beady amber eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He left for the east, certain he would find work there.

Motivation: He has money and likes to spend it.

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Marshal

Voice: Strong lisp

Attributes [hide]

Ortegar Deephollow, Male Halfling Barbarian 2
Small (3'0") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)18 (+4) 15 (+2)9 (-1)
Skills Medicine +4, Religion +6
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Undercommon, Infernal, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1700 sp. Brown-green garnet (160 gp).


Social Check DCs


Karg Birkenhead, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is constantly adorned with expensive silk clothing, often dyed in bright tan and grey, and wears rings and necklaces with large, colorful gems. Beneath his clothing is a huge mess of scar tissue. His hair is greying and his face has many wrinkles. His face is scarred and worn.

Personality: Confrontational and typically high on some drug or another. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born to a pair of adventurers, Karg grew up listening to his father's many stories. He found a children's book about a Half-Orc Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: He is greedy; and he desires power and/or immortality

Flaws: Ugly, Addict. Bonds: Rich, Slave, Criminal record, Adventurer. Occupation: Hunter

Voice: Sounds elderly

Attributes [hide]

Karg Birkenhead, Male Half-Orc Druid 4
Medium (6'10") Half-Orc, Lawful Evil (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 18000 cp. Eye agate (11 gp). Rich purple corundum (1100 gp). Tiger eye turquoise (11 gp). 1 Minor magic item.


Social Check DCs


Delebean Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears skinny pants and wears a green and brown robe with the hood down. He has moderate length black hair. His amber eyes peer out from beneath his wide-brimmed green hat.

Personality: He is extraordinarily eccentric. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born in a small village he learned the ways of the warrior from his mother. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Family, Criminal record. Occupation: Navigator

Voice: Pronounces O like U

Attributes [hide]

Delebean Tarkelby, Male Gnome Ranger 2
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)14 (+2) 13 (+1)11 (+0)
Skills Medicine +3, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Aquan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 sp.


Social Check DCs


Andram Bitter, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tan trousers with white and brown striped suspenders. He wears various colorful collared shirts. He carries with him a set of longbows on his belt, each one with a amber on the hilt. He has brown hair. His skin is flawless and his silver eyes scan people very quickly.

Personality: He acts crazy and hedonistic. He is lazy and tries to find solutions quickly.

History: Andram lived on a farm with his mother, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister

Ideals: Fighting. Flaws: Hedonist, Lazy. Bonds: Attractive, Family. Occupation: Merchant

Voice: Uses sign language

Attributes [hide]

Andram Bitter, Male Tiefling Adept 3
Medium (5'8") Tiefling, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)14 (+2) 8 (-1)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Giant, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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