Broce Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man tends to wear a large white jacket. His hair is auburn and curly. His otherwise smooth face is marked with small tiny scars.
Personality: Broce hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. Broce is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Born to a pair of adventurers, Broce grew up listening to his mother's many stories. Broce abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Broce and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Broce discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Broce fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: To unite with his brother; and he's looking for his big break
Ideals: Artistic. Flaws: Disease. Bonds: Family, Adventurer. Occupation: Mayor
Voice: Russian accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 14)
Armor Class 12
Hit Points 69 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Gnome, Goblin
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 500 pp. 1 Medium magic item.
Qualen Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is wearing a long, red cloak. He is bald on top and has large golden tufts of hair around his ears. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Overbrimming with self-confidence, Qualen isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Scribe, but he was a colossal failure. He has worked as a Detective like his father before him.
Motivation: Expand his business.
Ideals: Impeccable. Flaws: Ugly, Insomniac, Disease. Bonds: Has a crush, Job. Occupation: Detective
Voice: Loud with bravado
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 17 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Sylvan, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
Possessions: 500 sp. 1 Masterwork Common Melee.
Gennal Galanodel, Male Elf [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, he is an attractive figure. He wears a well pressed and immaculate suit (or dress). His moppish black hair is in a traditional bowl cut. His fair skin shows little sign of his aristocratic breeding.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Gennal lived on a farm with his father, near the main road leading to a nearby town. A few years later when the south was not economically sound they moved to his current location. He has been saving his money to try and buy his sister's freedom.
Motivation: Doesn't want to be a Shepherd and was forced into it by his family; and his spouse's relatives view him with great suspicion
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Family, Immigrant. Occupation: Shepherd
Voice: Gruff and masculine
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4
Possessions: 30 pp.
Rurik Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he is well dressed, but even with his fine clothing he looks run-down. His golden hair is singed and shortened. He has gray eyes and a tan hat with a black feather.
Personality: A skeptical and narcissistic man, Rurik's first love is himself. His second love is also himself. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was raised in a white middle class family as the only child. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Interpreter they were divorced and he won custody of their daughter. He worked as a Armorer, and he later adopted a second daughter.
Motivation: To end his boredom; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Impeccable. Flaws: Ugly, Mundane. Bonds: Criminal record, Family. Occupation: Armorer
Voice: Scottish accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Diggory Kenley, Male Human [Permalink]
Personal [hide]
Description: This northern man dresses in collared shirts and wears a proper scarf over his head. His clothes are grease stained in places. His hair is blonde and curly. His fierce hazel eyes like to dwell on things.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was raised in a forest tribe. Diggory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion
Flaws: Cynical. Bonds: Poor, Immigrant, Adventurer, Nature. Occupation: Map Maker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 11 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 50 gp.
Shout outs: Stacey, David Schraff, Ivee Quinn, Rachel Anderson, Brian Tanner, Serafina Moon, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Josh Braden, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Packratt, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
