Caeldrim Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'0" and prefers to wear flannel. His right leg appears badly burned and disfigured. He is bald on top and has large white tufts of hair around his ears. He wears an eyepatch.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Flaws: Ugly, Antagonistic, Insane. Bonds: Adventurer. Occupation: Ruler
Voice: Spanish accent
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 8)
Armor Class 12
Hit Points 23 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 100 pp. Deep blue spinel (1300 gp). 1 Minor magic item. 1 Minor magic item.
Ohr Burton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a simple white robe with grey stripes complete with hood. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a cross on it. His red hair is long and unkept. His face is scarred and worn.
Personality: He is calm most of the time but flees social interaction. He is a great chef.
History: Born to a Servant, his mother struggled to pay the bills. There was a wharf not far from home where he often wandered off to fish. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Fisher
Voice: Whispers
Attributes [hide]
Medium (5'11") Half-Orc, True Neutral (CR 7)
Armor Class 14
Hit Points 47 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 14 (+2) | 8 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
Possessions: 90000 cp. Large well-done wool tapestry (400 gp). Golden circlet with four aquamarines (2000 gp). Old masterpiece painting (400 gp). Cloth of gold vestments (50 gp). 1 Minor magic item. 1 Minor magic item.
Morgran Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears skinny pants and wears a tan and yellow robe with the hood down. He keeps his long black hair kept up in a rat tail. His fierce gray eyes like to dwell on things.
Personality: Eccentric and domineering, Morgran will drive conversation. He does not trust anyone and sleeps with one eye open.
History: He was born at the edge of vast desert. He moved out north to avoid the crime he committed. Being a Butcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A strong sense of loyalty to Dwarven people; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Extrovert. Flaws: Insomniac, Racist. Bonds: Nature, Criminal record. Occupation: Butcher
Voice: Scandinavian accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 270 gp.
Peren Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his monstrous two handed axe. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.
Personality: He likes to make people angry or surprised. He also hits on women, regardless of circumstances.
History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He wants to get laid; and he has a crush on the local glassblower
Flaws: Antagonistic. Bonds: Has a crush, Rich. Occupation: Architect
Voice: Stutters
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 7 (-2) | 11 (+0) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2000 sp. 1 Masterwork Common Melee.
Hadarai Fasharash, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears a green vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his green boots flare out at the collars. He is muscular with a powerful set of arms. He wears his black hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy, self-centered, vain, and jealous.
History: A powerful necromancer made him what he is. His father was a mechanic, and taught him how to fix just about anything. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult.
Ideals: Joker, Persistence. Flaws: Selfish. Bonds: Attractive, Mentor. Occupation: Barkeep
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 11)
Armor Class 14
Hit Points 57 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 11 (+0) | 13 (+1) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
Possessions: 900 gp. Black opal (1200 gp). 1 Minor magic item.
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