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Advanced [show]


Gomory Van Es, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a yellow poncho over his likewise colored trousers and shirt. His black hair is still thick. His amber eyes peer out from beneath his feathered yellow hat.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in the north. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker. Bonds: Immigrant, Rich, Enemies. Occupation: Gardener

Voice: Low range voice

Attributes [hide]

Gomory Van Es, Male Human Warlock 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)16 (+3) 16 (+3)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Halfling, Auran, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs


Crampernap Welber, Male Gnome [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is wearing colorful clothing, dressed as a Bowyer. His skin is also unnaturally pale. His hair is chestnut and very short. His gray eyes lackadaisically let the world flow into them.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Crampernap took refuge in the large cave and found the beat up scimitar and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is terrified, and will act out of fear; and to reunite with his absent father

Ideals: Disciplined, Justice. Flaws: Ugly, Fearful. Bonds: Family, Nature. Occupation: Bowyer

Voice: Jamaican accent

Attributes [hide]

Crampernap Welber, Male Gnome Rogue 2
Small (3'7") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)12 (+1) 11 (+0)14 (+2)
Skills Religion +3, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 190 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Patrick Wesley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair is cut jaggedly and amateurishly. He has several tiny amethyst earrings on each ear.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a minor phobia of water and hates getting wet.

History: Patrick was born in the west. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero.

Ideals: Professionalism, Persistence. Flaws: Fearful. Bonds: Rich, Adventurer. Occupation: Stableman

Voice: Shortens vowels

Attributes [hide]

Patrick Wesley, Male Human Rogue 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)11 (+0) 12 (+1)9 (-1)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 70 gp. Red-brown spinel (110 gp).


Social Check DCs


Mantus Vigil, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a blue vest and prefers tan and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He is bristling with hidden weapons, mostly falchions and bastard swords. His white hair is slicked back into a classic pompadour. His thin eyebrows rest above his beady silver eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He also is a firm believer in the manly ideal.

History: Born to a pair of adventurers, Mantus grew up listening to his father's many stories. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Criminal record, Adventurer. Occupation: Banker

Voice: Booming voice

Attributes [hide]

Mantus Vigil, Male Tiefling Rogue 2
Medium (5'1") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 10 (+0)14 (+2)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 180 gp. Gold dragon comb with red garnet eye (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). 1 Darkwood Shield.


Social Check DCs


Diggory Blyth, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He wears skinny pants and wears a red and brown robe with the hood down. He sports a long white beard, and similarly colored long hair. His hazel eyes peer out from beneath his broad red hat.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Gifted from a young age, Diggory studied abroad. A few years later when the north was not economically sound they moved to his current location. He was granted arcane powers by his dying brother.

Motivation: He is compelled to act according to his religious beliefs; and to reunite with his absent mother

Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Immigrant, Religious. Occupation: Herbalist

Voice: Mumbles to self between sentences

Attributes [hide]

Diggory Blyth, Male Human Commoner 6
Medium (6'5") Human, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)16 (+3) 12 (+1)12 (+1)
Skills Deception +4, Survival +4
Senses Passive Perception 11
Languages Common, Orc, Elven, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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