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NPC Generator

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Advanced [show]


Adam Watson, Male Human [Permalink]

Personal [hide]

Description: A 5'5" eastern man, he wears a fancy yellow suit. His moppish blonde hair is in a traditional bowl cut. This blue eyed easterner is not easily forgotten.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a font of random trivia from the lore and stories he has discovered

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Adam was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Adam's mother didn't care for him much, and the feeling was mutual. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To get a good night's sleep; and he is greedy

Ideals: Logical. Flaws: Antagonistic, Insomniac. Bonds: Attractive, Guardian, Rich. Occupation: Ploughman

Voice: Pronounces O like U

Attributes [hide]

Adam Watson, Male Human Warrior 5
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Medicine +4, Stealth +5
Senses Passive Perception 11
Languages Common, Auran, Celestial
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 600 gp. Emerald (1600 gp).


Social Check DCs


Arnold Compton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tan trousers with white and violet striped suspenders. He wears various colorful collared shirts. His hair, while still mostly red, has prominent grey streaks. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: A powerful necromancer made him what he is. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he wants revenge against giants

Flaws: Shy. Bonds: Criminal record, Mentor, Adventurer, Enemies. Occupation: Unemployed

Voice: Posh accent

Attributes [hide]

Arnold Compton, Male Human Paladin 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)11 (+0) 12 (+1)12 (+1)
Skills Nature +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp. 1 Superior lock. 1 Bullseye lantern.


Social Check DCs


Henry Lindsey, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a blue vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his blue boots flare out at the collars, and is pretty ugly. He sports a flattop hair cut. This amber eyed southerner is not easily forgotten.

Personality: Henry is depressed about a lot of things. He tends to be a nihilist. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of a Crown-heir, who enjoyed hunting, Henry was taken on many hunting expeditions. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Nature, Criminal record. Occupation: Tanner

Voice: Boston accent

Attributes [hide]

Henry Lindsey, Male Human Warrior 11
Medium (5'1") Human, True Neutral (CR 11)
Armor Class 14
Hit Points 73 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)11 (+0) 16 (+3)12 (+1)
Skills Insight +7, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4

Possessions: 1000 gp. Lapis lazuli (5 gp). Jet (110 gp). Black pearl (700 gp). Fire opal (400 gp). Violet garnet (700 gp). Freshwater pearl (5 gp). Deep blue spinel (700 gp). Fire opal (400 gp). Amethyst (110 gp). Iolite (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahrim Strength, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blue hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are likewise gold.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in the south to a Layabout, Ahrim learned a great deal about his father's area of expertise. His father had invested heavily in several trade routes and wanted him to inherit them. He became a Layabout soon after.

Motivation: He wants to get laid; and wants his loneliness to end

Ideals: Impeccable. Bonds: Has a crush, Job, Rich. Occupation: Layabout

Voice: Eastern European accent

Attributes [hide]

Ahrim Strength, Male Tiefling Ranger 1
Medium (6'5") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)15 (+2) 14 (+2)19 (+4)
Skills Arcana +4, Athletics +3
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Silk rope.


Social Check DCs


Erevan Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'3" and dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He has a small bristly mustache and wavy blonde hair. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in a small village he learned the ways of the warrior from his mother. He helped his mother out around the business and became quite the natural. He's also a talented Bellfounder, but doesn't like to broadcast it.

Motivation: Someone believes him a fraud; and doesn't want to be a blacksmith and was forced into it by his family

Ideals: Fighting. Bonds: Attractive, Enemies, Job, Family. Occupation: Blacksmith

Voice: Jamaican accent

Attributes [hide]

Erevan Caphaxath, Male Elf Monk 3
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 15 (+2)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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