Wiggens Folkor, Male Gnome [Permalink]
Personal [hide]
Description: This light-skinned male tends to wear a large white jacket. He is tall, broad shouldered and powerfully built. His hair, while still mostly white, has prominent grey streaks. He wears large thick round spectacles.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his father's forge. He struck the Shoemaker job and began his own company from there.
Motivation: Wants to open a new tavern; and wants to raise his children well
Flaws: Selfish. Bonds: Attractive, Military, Job, Family. Occupation: Shoemaker
Voice: High pitched and raspy
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 16 (+3) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Nirgel Agony, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He typically wears black cloth garments or leather armor. His silver hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: Nirgel wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born in the south, but his parents moved at a very young age to the west. His first spouse was a Weaver, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.
Motivation: A deep hatred of gnolls; and find a way to reverse the transformation of his sister
Ideals: Disciplined. Bonds: Adventurer, Immigrant, Family, Enemies. Occupation: Crown-heir
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Good (CR 7)
Armor Class 13
Hit Points 40 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 2000 sp. Moonstone (40 gp). Freshwater pearl (10 gp). Emerald (400 gp). White opal (400 gp). 1 Minor magic item.
Flame Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears tight fighting clothing, which leaves very little to the imagination. His fur is lavender and curly. His fierce hazel eyes like to dwell on things.
Personality: Flame is depressed about a lot of things. He tends to be a nihilist. He is a ruthless business man, a trait he acquired from his mother.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Flame grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Flame. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Flame fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Retire the richest man in the north.
Ideals: Fighting, Athletic, Entrepeneur. Flaws: Depressed. Bonds: Criminal record. Occupation: Sculptor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 8)
Armor Class 11
Hit Points 61 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Celestial, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +5
Possessions: 1500 gp. Deep blue spinel (400 gp).
Ethereal In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a black and tan handkerchief worn on his right side. He has a slight overbite and is overall scrawny. His Stetson hat is riddled with cuts and holes. He wears an eyepatch.
Personality: He is fixated on the number 78. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is lazy and tries to find solutions quickly.
History: The child of western immigrants he idolized his father. Like his father and his brother before him, after school he went straight into learning to become a Ruler. He struck the Ruler job and began his own company from there.
Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern
Flaws: Ugly, Insane, Lazy. Bonds: Immigrant, Job, Military. Occupation: Ruler
Voice: Old Prospector
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 17 (+3) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Randal Carlton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears just a grey suit. He sports a long white beard, and similarly colored long hair. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to loving parents in a slum to the north. He was an athlete and attended two major summer competitions. He never won. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to goblins.
Motivation: To prove his worth to the world; and he is terrified, and will act out of fear
Ideals: Athletic, Passionate. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Spy
Voice: Australian accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 8 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 170 gp. Jade (160 gp). Jasper (80 gp).
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