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NPC Generator

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Advanced [show]


Rurik Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a simple brown robe with green stripes complete with hood. He wears his red hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is almost excessively polite to everyone, even when angry. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born on a small isolated farm. He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.

Motivation: He has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Optimist, Athletic. Flaws: Shy. Bonds: Nature, Rich. Occupation: Shepherd

Voice: Thin and wheezing

Attributes [hide]

Rurik Loderr, Male Dwarf Bard 10
Medium (4'3") Dwarf, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 65 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)18 (+4) 11 (+0)9 (-1)
Skills Nature +8, Survival +4
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Giant, Sylvan, Druidic
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day163332000

Possessions: Deep blue spinel (1200 gp). Black star sapphire (1200 gp). Tiger eye turquoise (9 gp). Black pearl (1200 gp). Freshwater pearl (9 gp). Iolite (60 gp). Iolite (60 gp).


Social Check DCs


Robert Ashley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his black hair in a flapper bob. He is baby faced.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not believe in violence as a means to an end. He is a dedicated Doctor but believes his peers are too gung-ho.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Robert was left his mother's suit of armor and trained in its use and care. He has since lost track of the people in his past.

Motivation: He is wracked by social anxiety; and regain custody of his daughter

Ideals: Fighting, Pacifist. Flaws: Fearful. Bonds: Military, Family. Occupation: Doctor

Voice: Speaks like tongue is numb

Attributes [hide]

Robert Ashley, Male Human Commoner 1
Medium (6'5") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)18 (+4) 11 (+0)16 (+3)
Skills Arcana +6, Performance +5
Senses Passive Perception 10
Languages Common, Gnoll, Infernal, Terran, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp.


Social Check DCs


Cockaby Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and carries maces. His chestnut hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are gray.

Personality: He is mildly Gnome supremacist, though he does not identify as such. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His mother raised him in a mountain cabin. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Fighting, Optimist. Flaws: Racist. Bonds: Nature, Religious. Occupation: Dilettante

Voice: Uses sign language

Attributes [hide]

Cockaby Umbodoben, Male Gnome Fighter 6
Small (3'7") Gnome, Lawful Evil (CR 6)
Armor Class 12
Hit Points 44 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)11 (+0) 13 (+1)13 (+1)
Skills Insight +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 60 pp. Eye agate (8 gp). Peridot (60 gp). Freshwater pearl (8 gp). Citrine (60 gp). 1 Minor magic item.


Social Check DCs


Bidreked Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear white pants and tee shirts. His rusty crest is lengthy and is close to two feet long. His ears are large.

Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He enjoys reading and quiet.

History: Bidreked was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Bidreked took refuge in the large cave and found the beat up halberd and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Dragonborn compassion; and a strong sense of loyalty to dragonborn people

Ideals: Logical. Flaws: Ugly, Racist. Bonds: Poor, Nature. Occupation: Architect

Voice: Mousy voice

Attributes [hide]

Bidreked Baharoosh, Male Dragonborn Ranger 8
Medium (6'8") Dragonborn, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)12 (+1) 17 (+3)17 (+3)
Skills Acrobatics +4, Persuasion +6
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Runghold, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man wears loose pants and a collared shirt complete with sweater beneath his coat. His clothes are grease stained in places. His head has been shaved. His face is covered beneath a completely black helmet.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: He was born in the south. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Half-Elven people; and half-elven compassion

Flaws: Ugly, Racist. Bonds: Poor, Immigrant. Occupation: Bounty Hunter

Voice: Italian accent

Attributes [hide]

Theodoric Runghold, Male Half-Elf Druid 9
Medium (5'9") Half-Elf, Lawful Good (CR 9)
Armor Class 13
Hit Points 64 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)15 (+2) 16 (+3)12 (+1)
Skills Investigation +5, Stealth +6
Senses Passive Perception 13
Languages Common, Elven, Celestial, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146443210

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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