Fonkin Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He is dressed in a clean white cloak covering his clean studded leather, and he perpetually has his pickaxe ready. His hair is black and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He always tries to repair and not replace. It was this mentality that drove him into the Baker business.
History: Born in the south to a Baker, Fonkin learned a great deal about his father's area of expertise. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He tends to his Baker job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and he's repulsed by the pc
Ideals: Fighting, Persistence. Flaws: Cynical, Antagonistic. Bonds: Job. Occupation: Baker
Voice: Draws out vowels
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 16 (+3) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 300 gp. Black pearl (1200 gp).
Halander Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a black suit, grey shirt, and white tie. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is cut close to his head. His eyes are a pleasant gray.
Personality: Cocky and sure of himself, he believes he is the best Detective born in the past three hundred years. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Halander was born in the north. At a young age he loved to build and create. After coming to the age of reason, Halander took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's also a talented Priest, but doesn't like to broadcast it.
Motivation: Wants to raise his children well; and to unite with his brother
Ideals: Persistence, Gifted. Bonds: Job, Rich, Family. Occupation: Detective
Voice: pre-pubescent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 8)
Armor Class 13
Hit Points 46 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 9 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 170 pp. Golden pearl (160 gp). Blue quartz (5 gp). Lapis lazuli (5 gp). Tourmaline (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Laucian Teinithra, Male Elf [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he is wearing the road beaten gear of a warrior. He keeps his brown hair in a pixie cut. He has gleaming, smiling brown eyes.
Personality: Eccentric and domineering, Laucian will drive conversation. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was raised by priests from a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: He's looking for his big break; and he has passion for adventuring and risk
Ideals: Fighting, Extrovert. Flaws: Secretive. Bonds: Adventurer, Religious, Mentor. Occupation: Beggar
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 9)
Armor Class 13
Hit Points 67 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1500 gp. Alexandrite (900 gp). Bloodstone (40 gp). White opal (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Râsh Staurheim, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears grey leather gloves, a grey jacket, and tight pants. With a patchy brown beard and wild brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He can speak with the recently deceased. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born in the east. His parents enrolled him in a Adept school at a young age so that he could practice his psionic talents. He moves from town to town, unable to find a place to settle.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away.
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Tanner
Voice: Slow speaker
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Naal Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 5'1". He is wearing a tight black one piece outfit complete with pants, hood, and a cape, and his gloved hand is found clutching a club. He wears his brown hair up in a very large beehive style do. He wears large thick round spectacles.
Personality: He is overprotective of those who hire his services. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born to loving parents in a slum to the east. His family was turned out during the war. He and his family wandered east to less war torn lands. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He has decided he is irredeemable; and to protect his home
Flaws: PTSD. Bonds: Guardian, Religious, Poor, Criminal record. Occupation: Shipwright
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
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Their contribution stands as a beacon of hope for all adventurers!
