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NPC Generator

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Advanced [show]


Bernard Franklin, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a lot of dark rich colors, with gold accents. His red hair is braided into rings. He is baby faced.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He comes from a rich western family. Through the years after Bernard was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Bernard's father didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: To get a good night's sleep; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Rich. Occupation: Ploughman

Voice: Timid voice

Attributes [hide]

Bernard Franklin, Male Half-Elf Wizard 5
Medium (5'7") Half-Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 13 (+1)12 (+1) 8 (-1)12 (+1)
Skills Arcana +4, Performance +4
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 100 gp. Amber (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Nash, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his black boots flare out at the collars. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a rose on it. He has done his best to style his white hair to look like a famous performer. He has hazel eyes and a black hat with a tan feather.

Personality: He likes to make people angry or surprised. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born at the edge of vast plains. Through the years after Henry was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Henry's mother didn't care for him much, and the feeling was mutual. He has since lost track of the people in his past.

Motivation: Obtaining odd cultural Human artifacts is his passion; and his relatives are trying to arrange a marriage

Flaws: Antagonistic, Shy. Bonds: Nature, Family, Adventurer. Occupation: Sailor

Voice: Sensual and smooth

Attributes [hide]

Henry Nash, Male Human Warlock 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)12 (+1) 15 (+2)16 (+3)
Skills Intimidation +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 600 sp. Rose (30 gp).


Social Check DCs


Ozyman Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 2'10" has a big stupid grin on his face most of the time. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his scimitar. His blonde hair is lengthy and is close to two feet long. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shipwright arts, while his father instructed him in etiquette, music and courtly manner. Ozyman abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A strong sense of loyalty to Halfling people; and obtaining odd cultural halfling artifacts is his passion

Flaws: Antagonistic, Racist. Bonds: Rich, Adventurer. Occupation: Shipwright

Voice: Pronounces O like U

Attributes [hide]

Ozyman Quickstep, Male Halfling Ranger 11
Small (2'10") Halfling, Lawful Good (CR 11)
Armor Class 13
Hit Points 51 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)15 (+2) 13 (+1)11 (+0)
Skills Animal Handling +5, History +6
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Infernal
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 2400 gp. A roughly beaten golden orb (60 gp). Jeweled gold crown (6000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs


Dimble Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He dresses in grey turtlenecks beneath a brown coat with grey slacks, and carries swords. He is bald on top and has large white tufts of hair around his ears. He wears crescent spectacles with a black brim.

Personality: While he acts the brute, he is far gentler than he would appear. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Sabotage a competitor; and his religion dominates his actions

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Religious, Rich. Occupation: Mayor

Voice: Loud with bravado

Attributes [hide]

Dimble Tarkelby, Male Gnome Monk 2
Small (3'2") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)14 (+2) 14 (+2)13 (+1)
Skills Deception +3
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 330 gp. 1 Everburning torch.


Social Check DCs


Shag Burton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His skin is fair and his fingers are delicate and long. His red hair is cut short with large spiked bangs in the front. He has a dull look in his brown eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a Apothecary, his mother struggled to pay the bills. He worked as a nervous Jeweler and found it very stressful. He became a Jeweler soon after.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and many goblins want him driven away

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Poor, Job, Enemies. Occupation: Jeweler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Shag Burton, Male Half-Orc Commoner 6
Medium (6'10") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 12 (+1)12 (+1) 11 (+0)11 (+0)
Skills Insight +3
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4

Possessions: 500 gp. Freshwater pearl (10 gp). Pink pearl (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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