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NPC Generator

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Advanced [show]


River Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears suspenders and brown workpants. His shirt is pastel, and he wears a heavy brown leather apron most of the time. His gray fur is lengthy and is close to two feet long. His half smiles and hazel eyes are beguiling and draw you in.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. River fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Fighting. Bonds: Attractive, Religious. Occupation: Locksmith

Voice: Indian accent

Attributes [hide]

River Fang, Male Tabaxi Expert 10
Medium (6'4") Tabaxi, Neutral Good (CR 10)
Armor Class 10
Hit Points 56 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)14 (+2) 13 (+1)15 (+2)
Skills Nature +6, Religion +6
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2

Possessions: 900 gp. Gold dragon comb with red garnet eye (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Gold music box (4000 gp). Silver comb with moonstones (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hubert Hale, Male Human [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a white poncho over his likewise colored trousers and shirt. He has wavy red hair. He has a tattooed face.

Personality: He loves telling others what to do and how they should feel about things. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born at the edge of vast plains. Cursed with a spirit at a very young age, Hubert has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Retire the richest man in the south; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Opinionated, Entrepeneur. Flaws: Disease. Bonds: Poor, Nature. Occupation: Bellfounder

Voice: Indian accent

Attributes [hide]

Hubert Hale, Male Human Adept 11
Medium (6'3") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 66 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)10 (+0) 15 (+2)15 (+2)
Skills Deception +6, Intimidation +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: Moonstone (60 gp). Malachite (6 gp). Alexandrite (200 gp). Blue-white diamond (5000 gp).


Social Check DCs


Modean Allure, Male Tiefling [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a moderate pudge and is not very fit. His purple hair is singed and shortened. His eyes are silver and he is always smoking a pipe.

Personality: He is witty, but his monotone delivery comes off as unnerving He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Modean was born in the east. At a young age he loved to build and create. Modean liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Laborer

Voice: Dark and ominous

Attributes [hide]

Modean Allure, Male Tiefling Warrior 4
Medium (6'1") Tiefling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)18 (+4) 11 (+0)15 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Infernal, Druidic, Gnoll, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Black pearl (400 gp). Rose (20 gp). 1 Minor magic item.


Social Check DCs


Ulblyn Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and tan robe with the hood down. He is portly but not overly obese. His white hair and beard is wavy and long. He has gleaming, smiling violet eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is harsh and unforgiving.

History: He was born in the west. He found a children's book about a Halfling Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Job, Immigrant, Adventurer, Debt. Occupation: Detective

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ulblyn Swiftwhistle, Male Halfling Bard 10
Small (3'2") Halfling, Neutral Evil (CR 10)
Armor Class 12
Hit Points 72 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)18 (+4) 12 (+1)10 (+0)
Skills Deception +4, Investigation +8
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Ignan, Celestial, Gnoll
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day163332000

Possessions: 13000 sp. A necklace of small pink pearls (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Whurbin Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an entirely yellow suit with tan socks and a vest with buckled shoes. His golden hair is heavily combed to the right. His green eyes dart from person to person.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and to share knowledge with the world

Ideals: Logical, Athletic. Flaws: Cynical, Disease. Bonds: Immigrant. Occupation: Beggar

Voice: Russian accent

Attributes [hide]

Whurbin Fireforge, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)8 (-1) 10 (+0)8 (-1)
Skills Arcana +1, Intimidation +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Citrine (20 gp). Amber (90 gp). Blue quartz (9 gp). 1 Masterwork Common Melee.


Social Check DCs

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