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Advanced [show]


Borgu Deighton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses in collared shirts and wears a proper scarf over his head. He has styled his auburn hair well, parting it to the left. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He takes great joy in being the best Armorer in town.

History: Borgu hails from a village terrorized by brigands. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Armorer for hire.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he wants revenge against brigands

Ideals: Disciplined. Flaws: Addict, PTSD. Bonds: Job, Enemies. Occupation: Armorer

Voice: Excited and jittery

Attributes [hide]

Borgu Deighton, Male Half-Orc Expert 7
Medium (6'0") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 25 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)10 (+0) 13 (+1)13 (+1)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mordai Clever, Male Tiefling [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a cross on it. His black hair is slicked back into a classic pompadour. His eyes are likewise black. His teeth are yellowed and unaligned.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to a criminal king-pin and mafia family Mordai abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Being a Ruler kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Selfish, Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Ruler

Voice: Forgets to breathe while speaking

Attributes [hide]

Mordai Clever, Male Tiefling Ranger 1
Medium (5'10") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)14 (+2) 13 (+1)16 (+3)
Skills Intimidation +5
Senses Passive Perception 11
Languages Common, Auran, Ignan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 5000 cp. Rose (80 gp).


Social Check DCs


Delg Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and white pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has a slight overbite and is overall scrawny. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can't help but pocket interesting objects he comes across

History: He comes from a rich southern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town working and never settling down anywhere, but has fallen for a local Armorer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He feels the way he acts is they only way to get by in the world; and wants a kiss

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Criminal record, Rich, Has a crush. Occupation: Stableman

Voice: Rolls R's

Attributes [hide]

Delg Loderr, Male Dwarf Adept 10
Medium (3'11") Dwarf, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 77 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 19 (+4)15 (+2) 13 (+1)14 (+2)
Skills Animal Handling +5, Athletics +6
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Ignan
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133321

Possessions: 1600 gp. Bloodstone (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anverth Welber, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man tends to wear a large green jacket, and a wedding ring on his right hand. His golden hair is braided into rings. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a habit of throwing himself into exceedingly dangerous situations.

History: When he was but 3 years old his parents immigrated from the east. Brilliant and gifted he never wanted to apply himself. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To unite with his sister; and marry his sister to traveling adventurers

Ideals: Gifted. Flaws: Impulsive. Bonds: In love, Immigrant, Nature, Family. Occupation: Cartwright

Voice: Speaks with squeezed throat

Attributes [hide]

Anverth Welber, Male Gnome Expert 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)14 (+2) 16 (+3)12 (+1)
Skills Insight +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 12000 cp. Cloth of gold vestments (120 gp). 1 Minor magic item.


Social Check DCs


Dayereth Raethran, Male Elf [Permalink]

Personal [hide]

Description: He stands about 4'7" and usually wears his green robe and has his halberd always slung over his shoulder. His left leg appears badly burned and disfigured. He has dyed his greying golden hair a little too much giving a sharp golden color. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irascible and easily irritated. He is afraid of women and trembles around them

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. After a long history of fighting, Dayereth and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and balancing his hectic life and new architect responsibilities is difficult

Flaws: Addict, Antagonistic, Shy. Bonds: Immigrant. Occupation: Architect

Voice: Deep voice with rolling R's

Attributes [hide]

Dayereth Raethran, Male Elf Adept 3
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)15 (+2) 13 (+1)9 (-1)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Druidic, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp. Solid gold idol (700 gp). Brass mug with jade inlays (600 gp). Solid gold idol (700 gp).


Social Check DCs

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